Defend Your Bubble

Defend Your Bubble

par ThePickleMan
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Defend Your Bubble

Note:
2.4
Sortie : September 18, 2009
Dernière mise à jour : September 18, 2009
Développeur: ThePickleMan

Tags pour Defend Your Bubble

Description

Vous êtes le commandant du MegaTurret, le système de défense secondaire de votre pays. Le système de défense principal est La Bulle. Elle a été conçue pour protéger votre pays de l’ennemi. Cependant, elle n’est pas invincible et éclatera après 10 impacts, laissant votre pays vulnérable.

Comment jouer

Utilisez la souris pour viser et tirer sur les vaisseaux ennemis. Les vaisseaux rouges sont plus résistants que les verts, qui eux-mêmes sont plus résistants que les bleus. Il y a aussi les vaisseaux dorés, très lents mais extrêmement solides.

Mises à jour des développeurs

Sep 18, 2009 5:25am

9/18/2009
________
Made it easier at the beginning, and made it get harder.
Added more statistics.

Commentaires

0/1000
corycory31 avatar

corycory31

Nov. 28, 2010

2
0

your bubble has been penatrated lol here comes the baby

benDstraw avatar

benDstraw

Sep. 21, 2009

0
0

It's a good game and I love defense games. I think the only suggestions I would make would to put a more definitive seperation of enemies in the beginnning so that you don't get nailed by the ones that are to strong right away. It kills you quick if it's your first time. I would also like an upgrade break/screen instead of trying to find a lull in the wave of baddies. Other than that I would have to say I like it and keep up the good work.

sawyer321 avatar

sawyer321

Sep. 18, 2009

0
0

great game its in my favorits

Nehalydd avatar

Nehalydd

Sep. 18, 2009

0
0

I like the abstract concept, 3/5. But there's a lot of room for improvement, animations would be my first pick. Game balancing the next. My comment was too long so i will send a message instead :)

Chibale avatar

Chibale

Sep. 18, 2009

0
0

An upgrade screen would be really useful, letting you upgrade without having to rush to kill things as well. Enemies that slowly increase in strength, rather than all three types right at the start, would make it easier early on and allow you to make harder and harder enemies later, providing more challenge as you upgrade. Neat style and gameplay!