Anti-Air Managment
par Thegamerdk1
Ajoutez sur l'écran d'accueil pour un accès rapide
Installer ce jeu
Touchez le bouton Partager, puis « Ajouter à l'écran d'accueil » pour installer ce jeu et y accéder rapidement.
Anti-Air Managment
Tags pour Anti-Air Managment
Description
Anti-Air Managment is a game about defending a town while steady earning lots of money!!
Comment jouer
Mouse Only
Anti-Air Gun makes you money
Barracks give you more men
Offices give you a steady income
Bomb shelters prevent more people from dying
Use the slider in the bottom to change buildings. I recommend building two Anti-Air guns then pressing End Day. Intil you have enough money for a barracks. Then build either more anti-air guns or offices and bunkers.
Mises à jour des développeurs
V 1.2.1
Added first version start menu. Cleaned up the UI ingame.
Commentaires
Olug
Mar. 19, 2015
While you have a description on the side, I don't see anywhere that actually tells you how to do anything. Not everyone enjoys stumbling around until they accidentally figure it out.
kalumnthewarrior
Mar. 18, 2015
definitely needs work, but the fact that it functions for the most part is a good start. Keep working on it and you will get more practice in to be able to learn how to get things closer to where you want them to be. Don't give up.
Havent given up yet.
Thegamerdk1
Mar. 18, 2015
I know this is bad..... First try.
Loch_Taigen
Dec. 07, 2015
Basic formulas that seem to be implemented:
Office income = 20*(#of offices);
Anti-Aircraft income = k*RAND()*SUM(A+B); Where k is an internal multiplier constant (maybe 2 or 3), RAND() is between 0 and 1 at discrete increments, A is the number of AA you have, B is a possible synergy bonus (seeeeems to increase income by placing turrets next to each other).
People killed = k*RAND()*(C - Bu); k and RAND() are same as above, C is an internal constant, Bu is # of bunkers you have. Once you have around 20 bunkers, you start taking negative losses. People start un-dying? Anyhow, these people are dumb. You have enough for two turrets, and they only pay you for stuff shot down. Meanwhile, they're dying by the hundreds due to insufficient defenses. This is why you don't hire mercenaries on commission. On another note, it is nicely grim to watch your population slowly and (first time through) inescapably head toward zero.
I like this, i do.