Evil Gode
par TristanMX
Evil Gode
Tags pour Evil Gode
Description
*Jeu de clicker et de stratégie.* Version prototype. . *COMPATIBLE MOBILES DIRECTEMENT SUR KONGREGATE*. Construisez vos temples pour que vos zélotes vous vénèrent. Plus vous avez de zélotes, plus vous gagnez de foi, et avec plus de foi, vous pouvez vaincre ceux qui prétendent que votre Présence Divine est fausse. Détruisez vos détracteurs et bâtissez votre religion pour qu’elle dure des siècles. "Soutenez-nous en likant la page Facebook officielle" :https://www.facebook.com/ZhansGuide/. N'oubliez pas de visiter le "Site officiel des développeurs" :http://www.imcsw.com. Pour jouer sur mobile, passez la "page mobile de Kongregate en cliquant ici." :https://www.kongregate.com/?bypass_mobile=1
Comment jouer
Développez votre religion en recrutant des adeptes, cliquez sur les sorts pour les compléter et gagner de la puissance. Plus vous êtes puissant, plus vous pouvez inclure d’adeptes dans votre religion. En tant que dieu tout-puissant, vous pouvez aussi détruire vos créations, pour le plaisir ou pour les remplacer par des adeptes plus fanatiques. . Restez attentif car parfois un homme saint ou des bonus peuvent apparaître, offrant des récompenses temporaires ou permanentes pour votre foi. Le jeu sauvegarde automatiquement toutes les 60 secondes, si vous partez vous pouvez reprendre là où vous vous êtes arrêté, automatiquement ou via le menu. Du contenu est publié régulièrement mais pas chaque semaine, merci de soutenir ce jeu indépendant. Découvrez jusqu’où votre religion peut grandir. *Veuillez rafraîchir la page (F5) si vous voyez des bugs d’images, Kongregate met le jeu à jour.*. Lisez le "Guide rapide" :https://www.kongregate.com/forums/9268-kongregate-published-games/topics/1474333-evil-gode-quick-guide. ou rendez-vous sur le "Forum officiel" :https://sotano42.wixsite.com/gamesandbox/forum-1/strategy-discussion pour en savoir plus sur la stratégie du jeu.
Mises à jour des développeurs
*Evil God Release Notes v1.0.1.06"
Overall.
It’s been a while since the last major update but finally I’m back with more. A new unit was added: Piper Demon which I’m sure you’ll find fun to play with. Some bugs on units away were fixed and the awards related with the new unit were posted. I’m designing some more demons for this spell level that I hope you will enjoy.
Remember to refresh (F5) if you see image glitches.
Changes
- Scrollable awards and stat window now responds to speed drag.
New Features
- Piper Demon, 180K production. Immune to Fanatic Zealot, kills Sickle Ghoul and Early Resurrected. When dead spawns 5 jumping demons who grant +1,000K perm faith when killed.
Bug Fixes
- Award icons did not activate when screen was loaded.
- Away units were optimized when offscreen.
Commentaires
GajaSlyfox
Jan. 01, 2018
Scrolling through the units at the bottom is not intuitive. The arrows look like buttons that don't work. For other players you need to click and drag to see other units at the moment.
Good game, I'm still going towards lvl 3 but I was stuck there for a while until I noticed this
Hi, You are totally right, I will make it easier to understand. Thanks a lot for playing! ----> Update, this issues got solved and general gameplay has changed. =)
kalob
Jan. 01, 2018
What purpose does religion serve? It seemed like I maxed devotion to 24. I wasn't able to purchase any of the chapels.
Hi, thanks for your comments. Devotion can be increased by using "Flagellation", then if you reach enough might you can purchase the chapels. By scrolling left-right store you can purchase more stuff, this UX issue is related with a comment I received below. I'll take it seriously. Religion is the main theme of the game, although it serves nothing else but for the whole context of the clicker. I'll take your comment and think about what additional feature should be included to emphasize the religion. Thanks a lot for playing. ----------- I'm completing this post since I think I missunderstood it: Religion is the main topic of the game (previous answer) but what I didn't clarified is that "Religion" in game is the maximun followers capacity in your temples. That's why you need to buy more temples to obtain a maximun capacity, but this capacity isn't earned untill you use "Flagellation" although some buildigs give Flagellation as a reward.
arigold16
Jan. 02, 2018
The fanatics are definitely the way to go. They do NOT kill eachother, so you can have 3 or 6 working together. Over time their production gets quite large. Unfortunately the game seriously lacks in terms of long term features. Also there should be a single button to buy guys, rather than double click, and ideally there should be options to buy 5x, 10x, etc with one click.
Hi! Yes the game is still short as this was a prototype but it seems it feels right, and yes long term play hasn't been though yet, I will come up with something too. I will add more content as soon as I can. I need to incorporate Kongregates leaderboards too, this will be a new challenge for me. Thanks a lot for playing! --------> arigold16, several improvements were made to the game, now it's at V1.0.0.81 and your comment together with additional comments given by players derived in new features including the start of long term play. Take a Look! =)
TristanMX
Apr. 10, 2018
Would you guys like to have a prestige mechanic? Something to restart the game with some benefit for your next run like: additional faith, increased faith per click, unlocked units, higher might bonuses, etc?
michurpg
Jan. 02, 2018
Does fanatic kill another fanatic?
Nope, they are colleagues at work.. the rest are just expendable for Zhan's lord. Thanks a lot for playing!!!