Crusade

Crusade

par VascoGames
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Crusade

Note:
2.9
Sortie : September 15, 2010
Dernière mise à jour : September 15, 2010
Développeur: VascoGames

Tags pour Crusade

Description

Jeu de physique « Casse château » ! Libérez l’Europe de l’invasion des monstres. Graphismes magnifiques. De nombreux types de canons, ennemis, succès, éléments pour créer vos propres niveaux, et bien plus encore !

Comment jouer

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Commentaires

0/1000
VincentFV avatar

VincentFV

Sep. 15, 2010

8
2

Nice graphics, but the gameplay could be a little less glitchy, overall nice take on the genre

xthesaintx78 avatar

xthesaintx78

Sep. 15, 2010

5
1

lags a tad when the monsters die, but pretty good game, nice graphics

Ziarn avatar

Ziarn

Sep. 15, 2010

7
2

LemonMonk, I think your reading too much into it.

BigH002 avatar

BigH002

Sep. 15, 2010

10
4

I like the shooting mechanic, how the shot power and trajectory stays through shots; and the graphics are cool. The level editor is really fun though. The only negative I have, and this negative is in most 'castle destruction' games I've played, is the lack of "aftermath" control. Meaning: after my shot is fired and I can see I've missed, I don't want to sit there looking at the enemy castle for some arbitrary amount of time, I want to take another shot; or my shot hits and the tower with the last guy is leaning, is tipping, is going to fall -- oh wait my camera just went back to my cannon and his death doesn't end the round. Half of my Silver medals were because I needed to take an extra shot after my camera went back to my cannon even though all the enemies were dead, just to get the end screen to pop up. As I said, most 'castle destruction' games I've played also have this problem, so it's a push. So overall it's a pretty fun game though.

metagamer avatar

metagamer

Sep. 15, 2010

3
1

Not as fluid as for instance crush the castle. Feels laggy too. Havin full control over the fine tuning of the guns does not make up for the overall lack of feeling.

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