Lazy Kings

Lazy Kings

par Veterum
Signaler un bug
Signaler le jeu
Loading ad...

Lazy Kings

Note:
3.5
Sortie : August 03, 2016
Dernière mise à jour : October 25, 2016
Développeur: Veterum

Tags pour Lazy Kings

Description

Vous avez toujours rêvé de régner sur un royaume ? Vous n'êtes pas né prince ? Vous avez de la chance ! Profitez maintenant du plaisir de soumettre des paysans, construire des châteaux et commander des hordes de chevaliers ; tout cela sans risquer que vos descendants complotent contre vous ! Remarque : dorénavant, les mises à jour seront uniquement publiées dans la section Actualités du jeu.

Comment jouer

Souris uniquement. Faites le tutoriel. Il est court, promis. Conseil : construisez 10 à 20 fermes avant d'ériger des bâtiments plus avancés.

Mises à jour des développeurs

Oct 15, 2016 9:55pm

Update:
Fixed a bug.

Commentaires

0/1000
Veterum avatar

Veterum

Oct. 07, 2016

48
0

Question for everyone: You may notice that some of the tooltips now take two lines, e.g. ships' 'Import Mercenaries'. Is that annoying? One of the most common complaints I get is that it's hard to tell how exactly some buildings/battle mechanics work, so I thought making room for multi-line tooltips would be a start. Do you think this is the right way to go about it? If so, which mechanics need better explanations in the tooltip? If not, what should I do to make things more transparent?

kingalex1234 avatar

kingalex1234

Dec. 21, 2016

33
0

at this point, I assume the game is finished with development, as comments are no longer being answered. As my support has shown, I love this game, and if you're still working on it, I'd love to continue playing it. I understand that you can only put so much into a game, so good job with what you've done!

Slothrop avatar

Slothrop

Aug. 19, 2016

73
1

I really like the thinking behind this game. Good job dev I look forward to either improvements here or a new game that's even better!

Kanzid avatar

Kanzid

Aug. 22, 2016

78
2

Combat, and Trade Posts could really do with a better UI, cycling through so many different options feels really clunky.

Phurple avatar

Phurple

Aug. 11, 2016

99
3

You've captured the essence of unfolding games - always something new to look forward to, something to keep your attention, reasons to walk away and reasons to pay attention, and every way to spend resources is positive. This is an amazing game, and I can't wait to see how you upgrade it over time.

Veterum
Veterum Développeur

Thank you for the encouraging words :)