Surviving Europa
par WBarteck
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Surviving Europa
Tags pour Surviving Europa
Description
Petit avertissement : ceci n’est PAS un jeu complet et il ne doit pas être jugé comme tel. Je l’ai créé avec mon ami pour un concours scolaire, nous n’avions droit qu’à 4 niveaux et le fichier devait rester léger. Enfin, je ne considère pas ces 4 niveaux comme terminés, c’est plutôt un concept exagéré de jeu. Cela dit, les retours constructifs sont les bienvenus. Je ferai probablement des tutoriels sur la création de différentes parties du jeu. Dites-moi ce que vous en pensez. Europa est l’une des lunes de Jupiter et on pense actuellement qu’il pourrait y avoir de la vie sous la surface glacée, dans des océans liquides. Le jeu n’a pas encore vraiment d’introduction, mais vous partez en mission pour coloniser Europa afin de pouvoir l’étudier de près.
Comment jouer
Souris uniquement, cliquez sur les cases vides pour construire des bâtiments, les différents bâtiments sont en bas du menu. Cliquez sur les bâtiments pour les améliorer ou les vendre. Survolez les bâtiments pour voir la barre de progression.
Mises à jour des développeurs
Update 1.0.1 is now live!
-fixed balance on level two
-fixed text not showing up on level 2 instructions
Commentaires
Tusoalsob
May. 15, 2015
cool nice game :) Don't sell yoursef short. On a side wher Shootertutorials are uploaded as Games this is clearly a game :) And it whoud be nice to see you develop it even further.
Hey thanks a lot for the feedback! It's really appreciated! I will most likely develop it further when I head off to college in a few months, unfortunately I made the mistake of not organizing my code very well so it will take some serious restructuring before I can make any major non-graphical changes. But really it's nice to get some positive feedback to motivate me to improve, so thank you
retracer
May. 18, 2015
i want indication of income on resource panel.
because there is no indicator, cannot estimate plus&minus of resources.
revenant__
May. 17, 2015
Wow! I really love the concept.
Reminds me of Outpost 1 & 2 games which were among my long time favourites. Also of Lunar Commander. These are very old but if you haven't seen at least Outpost 2 I suggest to take a look for some ideas :)
Suggestions: 1) An option to turn the building on/off, so we won't have to sell it to free some colonists. 2) Show how many resources we're gaining / losing per time unit. 3) Show some details about resource when player hovers mouse over its icon, like "this is Oxygen, your production is 5 (from 1 plant), expenses are 4 (used for this and that)" and maybe some general words like "Oxygen is used for colonists breathing and production of something etc"
I LOVE getting feedback like this thank you. I will definitely check out those games for some more ideas and thanks a lot for suggestions. I had a building pause/un-pause button in the works but I didn't have time to implement it before it was "due" for school. But I really like those ideas of displaying the resources better, I was stuck thinking about different ways to do that for a while but i'm sure ill get some good ideas from those other games you've suggested.
Calidron
May. 16, 2015
Yeah, definitely need to get that "Sell your power station" in there in the second level. If I hadn't bothered to look in comments, I never would have known. And I LOVE these types of games so I will definitely be following your progress!
That's always awesome to hear thank you so much. I'll have that update in by tomorrow morning.
mick4007
May. 17, 2015
this game looks like mars colonies http://www.kongregate.com/games/Kendja/mars-colonies .
i like both