Orbital Bombardment

Orbital Bombardment

par Warstrider
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Orbital Bombardment

Note:
3.1
Sortie : January 21, 2012
Dernière mise à jour : April 07, 2018
Développeur: Warstrider

Tags pour Orbital Bombardment

Description

L’ennemi est vaste et puissant, bien décidé à vous anéantir ! Votre arsenal comprend 5 armes et plus de 90 améliorations. Que la bataille pour votre survie commence !

Comment jouer

Souris pour viser et tirer. Flèches directionnelles ou WASD pour piloter et déplacer votre vaisseau. Flèche bas ou S pour faire du surplace. 1-5 ou -/+ pour changer d’arme.

Mises à jour des développeurs

Apr 7, 2018 12:46pm

New Version v2.01ul
- Fixed an invalid license problem
- Sped up the load time
- Removed Mochi integration

Commentaires

0/1000
thegoodlocust avatar

thegoodlocust

Jan. 22, 2012

7
0

Some more things you could do in a sequel would be to make things more synergistic. Torpedo/missile upgrades could help each other. Repulsor upgrades could enhance rail gun damage and your inherent magnetic field for credits. Missile upgrades could help out the missiles your defensive buildings fire and the lightning upgrades could make your defensive buildings slow down enemy units too. Upgrading weapon types could give you some resistance to that sort of damage - if you upgrade your laser strength then lasers hurt you less. Oh, and everyone loves it when achievements give you inherent bonuses you can't normally get.

thegoodlocust avatar

thegoodlocust

Jan. 22, 2012

5
0

Yes, that helped the photonic upgrade. If you do make a sequel then I think some enemies should have repulsor fields as well since you already take collision damage. Most of the weapons are great when fully upgraded. I don't seem to use the repulsor field anymore though since killing enemies with it necessitates destroying segments of my base - and it won't destroy the guys that heat up the ground when you pulse them into it. Perhaps if the health upgrade for it was vampiric and allowed you to directly kill enemies a bit then that would help make it more worthwhile in the late game.

Warstrider
Warstrider Développeur

A great idea for the next version, thanks. I like the vamp ideda too. Glad the photonic upgade helped.

Robster10 avatar

Robster10

Nov. 08, 2013

4
0

This game is strangely addictive....

Locust_36 avatar

Locust_36

Jan. 22, 2012

4
0

Jesus. How many levels are there in this game? Get boring after 70. Nice worth all the same, though. With this many levels, it really needs the ability to save your game. I've been playing for about 5 hours now.

Warstrider
Warstrider Développeur

An excellent idea Locust, thanks. Currently when you die/quit it starts you a few levels back from where you finished.

legoking2012 avatar

legoking2012

Jan. 21, 2012

10
1

wow what a fun and oddly addicting game great job!!!!! 5/5

Warstrider
Warstrider Développeur

Thanks! I appreciate the support.

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