IdleFighter
par Winstreak
IdleFighter
Tags pour IdleFighter
Description
Guidez votre petit chevalier à travers une horde de slimes. Remerciements à RedShrike et Surt pour le design du Titan. https://opengameart.org/content/dragon-idle-animation. Remerciements à Killyoverdrive pour le design du Templier. https://opengameart.org/content/blue-knight-templar. Remerciements à Craftpix pour diverses illustrations sympas. https://craftpix.net/. Fond du Donjon 3 : projet PlatForge, ainsi que les artistes : Summer Thaxton et Hannah Cohan. https://opengameart.org/content/tiling-background-pack-horizon. Monstre du Donjon 3 condamné : Redshrike. https://opengameart.org/content/bosses-and-monsters-spritesheets-ars-notoria. (J'ai réalisé l'animation d'attaque, tout le reste est d'eux)
Mises à jour des développeurs
Patch 1.16.06
GUI
- Fixed Titan Blood visual showing up when you get a drop of 0 bloods
-Titan Blood shows amount of bloods gained
-Titan Orb Should show % bonus stats across different browsers now (was too large earlier)
Commentaires
Sereomontis
Feb. 06, 2020
This definitely has a lot of potential, and I can see this as the beginning of a promising career. Keep working, you'll get there.
Thanks, this means a lot to me!
Blitzbomber0_0
Jan. 29, 2020
seems pretty interesting.
Winstreak
Feb. 03, 2020
New Patch
Cached data seemed to make a black screen this time around... Refresh a few times to fix
Vulpion
Feb. 06, 2020
The game has a lot of potential, but progression is EXTREMELY slow. Feels like I'll never be lvl 11. Might check back in a few days to see if there's been any update.
Currently testing code for rebirth system. This one fix the horrible slowness for levels but it will help you progress a bit further. Next will be dungeons which will help all areas of the game. Then finally the first Titan. There will be small patches in between all of these to help game play and user friendliness on the whole. I would say about 3 weeks until the first Titan and the game can be considered complete.
primeoffense
Feb. 07, 2020
I'm digging this, a lot of potential in the design and props for it being an idler rather than a clickathon. Hoping there's a sequel or updates in the process. A little grindy at the moment, but you're on the right track for sure.
Multiple upgrades a week until I get a full time job again this gets most of my time. Thanks for the friendly comment!