Santa & Claus: Red Alert
par XmmmX99
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Santa & Claus: Red Alert
Tags pour Santa & Claus: Red Alert
Description
Noël approche et le Père Noël est trop occupé à se remettre de son addiction aux cookies et au lait ! Pouvez-vous l’aider à livrer tous les cadeaux et sapins avant l’aube ? Dans ce jeu de construction stratégique, vous devez placer méthodiquement des structures pour optimiser la production de cookies, sapins et cadeaux. Construisez des traîneaux et des écoles de rennes pour répandre l’esprit de Noël dans tous les foyers de votre région. Joyeuses fêtes ! (Créé pour le Yogscast Game Jam 2019)
Comment jouer
Construisez une base pour livrer des jouets et des sapins aux villes avant le lever du soleil ! Menu :
Clic gauche – Interagir avec l’interface. En jeu :
Clic gauche – Interagir avec l’interface / Déplacer la caméra en cliquant et maintenant sur le sol. WASD / Flèches – Déplacer la caméra. 1,2,3,4,5,6,7,8 – Raccourcis pour la construction. Échap – Pause du jeu
Mises à jour des développeurs
Update v0.004:
- trees per forest now increase based on the current area
Commentaires
Zag24
Dec. 21, 2019
Finished seven levels and I'm finding it too repetitive. It needs different levels to have different challenges, somehow. Right now, the only challenge is after you get a fast start, be prepared for when the forests start depleting. Once you've got that handled, you just keep building elves and reindeer, watch your cookie and toy production, and try to stay awake until the end of the level. Perhaps some secrets to find, like a secret stash of toys, which you need to beat a cookie-dough-poor level. (That would imply you have some way to assign some elves to searching for secrets, I guess.) Possibly a tree-poor level, or a level where, if you take the trees, the villagers get angry. etc.
Thank you very much for your feedback. Yes, for the game jam it was enough since most people play games from the competition around 10-20 minutes at most (1-2 areas) so there was almost no time for it to get repetitive. I really like your ideas, we are going to need something like that to make the gameplay more variable. :)
soetsutakiwasa
Jan. 03, 2020
I really dig this game. Good to see the team of the perfect tower releasing new games again. Your games inspired me making Void Defense. 5 starts
Thanks a lot! Happy to hear that our games inspired you. Void Defense is a cool game. Sadly after half an hour you've reached the max wave. I hope you keep working on it.
Zag24
Dec. 21, 2019
Silly and fun. Still, I was disappointed that making separate workshop units hurts your progress badly, because the elves are too stupid and tend to make a long walk to wherever they imagine they should go next. It works much better just to be highly centralized, and maybe make a separate candy cane for your elf ghetto.
Interesting feedback as the elfs actually always look for the closest task. Guess we need to test a bit with spread out bases.
theDarky
Dec. 26, 2019
how to use Sleigh? i got everything stacked up in storage, and Sleigh shows their are totally empy
Hey, seems like something went wrong during the build process of v0.003. After re-building and uploading it it looks like its working again. Sorry for the inconvenience.
vice123
Dec. 25, 2019
The reindeer training facility is strange, the units go into a forest and are gone for a while, then move randomly to another forest etc. Nobody delivers present.
Hi, the reindeer AI works like this: - Check if there is an empty sleigh that is full - If not then go to the nearest forest - If there is storage space then reserve a slot and pickup a tree (while waiting check for sleighs) - Bring the tree to the nearest tree factory - Repeat If it does not behave like this then there seems to be a bug somewhere. ^^'