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Monarch

Monarch

par Zeelm
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Monarch

Note:
2.7
Sortie : October 06, 2019
Dernière mise à jour : October 07, 2019
Développeur: Zeelm

Tags pour Monarch

Description

Vous voulez une histoire intéressante et DÉTAILLÉE ? Eh bien, ce n'est pas ici que vous la trouverez. Beaucoup de choix et de contenu ? Non plus. Alors, qu'est-ce qu'il y a ? DES CHIFFRES, quelques BARRES DE PROGRESSION et des stats dans lesquelles vous pouvez investir des points. *Mais* vous pourriez avoir droit à des mises à jour très bientôt *clin d'œil*.

Comment jouer

Les points peuvent être utilisés pour augmenter la limite maximale des statistiques, ce qui vous rend plus fort pour affronter le prochain ennemi. Les points s'obtiennent en gagnant ou en perdant un combat et en améliorant les unités de ressources. Chaque victoire augmente votre "série" et vous permet de recevoir plus de points après une victoire. Cependant, si vous perdez, votre série est réinitialisée à *0*.

Mises à jour des développeurs

Oct 6, 2019 5:44pm

Another way has been added to earn points, “Events”. Send your retainers on various “Missions” funded from your coffers of course. This, however, gives you a passive way to earn points.

Slight increase in the chance for the enemy to make the first move

Commentaires

0/1000
Harperson avatar

Harperson

Oct. 06, 2019

2
0

Never mind implementing 'Events', which is now open to manipulation with an autoclicker, how about implementing a way, or means, to trade points for $$$? Both my Health and Damage are valued at 1,000,000,000 but are only earning $164 every 5 seconds, by which my calculations suggest it will take aproximately 864 days to fill.

Zeelm
Zeelm Développeur

I found that out far too late but thanks for the heads up. The training definitely needs fixing indeed. You can expect an update soon(this time thoroughly tested).

NormaTheNorman avatar

NormaTheNorman

Oct. 06, 2019

3
1

I don't have a clue why sometimes you can spend your money, and sometimes you cannot.

Zeelm
Zeelm Développeur

For Stats: When it reaches your cap limit it automatically disables so you don't pointlessly use that money when you could use it for something else. Other times its when you don't have enough to upgrade.

gameland avatar

gameland

Oct. 06, 2019

1
1

Is crit suppose to allow me to go over 100%? There is some sort of defense in play but I don't see how it's computed.. maybe something show thaT?

Zeelm
Zeelm Développeur

Crit adds a fixed 20% to your max damage(at the time you went into battle). With each upgrade you increase the chance of having that 20% applied whenever you attack. At 100% its applied every hit!

StT_Omg avatar

StT_Omg

Oct. 06, 2019

1
1

can we have an upgrade for that farm? its so slow compared to price... and i can't access "skills" button

Zeelm
Zeelm Développeur

The skill button becomes available once there is a skill present. Skills generally appear every 4 battles. However if a skill is already present none will appear, you can "free up space" by discarding it. And some tweaks are on the way. Thanks for the feedback.

brunosilva5 avatar

brunosilva5

Oct. 06, 2019

1
1

its a nice idler at least so far and you can only upgrade once per each stats cap upgrade

Zeelm
Zeelm Développeur

Balancing changes can be expected soon. And Thanks!