Welcome Test Subject #3217

Welcome Test Subject #3217

par ZeroCreativity1
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Welcome Test Subject #3217

Note:
2.6
Sortie : February 18, 2013
Dernière mise à jour : March 11, 2013
Développeur: ZeroCreativity1

Tags pour Welcome Test Subject #3217

Description

Assurez-vous que le volume est activé. Pas de graphismes. Juste des sons. C'est un puzzle de tuiles basé sur le son. Naviguez dans un labyrinthe rempli de petits pièges et d'autres mécanismes amusants. L'écran est normalement tout noir. À noter : le bruit « ump » correspond au fait de heurter un mur, ce n'est pas un bruit de pas, il n'y a aucun bruit de marche.

Comment jouer

Les flèches déplacent et Maj+Q démarre une nouvelle partie au niveau 1 (efface les anciennes données après avoir terminé le premier niveau). M = coupe la musique de fond.

Commentaires

0/1000
Natureguy85 avatar

Natureguy85

Aug. 15, 2015

2
0

Interesting idea ruined by the jackass "scientist" making stupid comments. If he just said a few things, it would be fine. But hearing the same stupid over and over as I hit walls in a game about fumbling around is infuriating and is probably why most people quit. I almost did. The irony is that you actually have a line in the game about how something stops being funny after seeing (in this case, hearing) it so many times.

zrmmaj avatar

zrmmaj

Jun. 17, 2014

2
0

To this day I still don't know how i found that elevator..

shoosein avatar

shoosein

Feb. 19, 2013

2
0

Interesting concept. Given how much people are going to be fumbling around in this game, it would be useful to have some sort of "action" button so players don't keep flipping switches when they're trying to figure out how to get out. Also, better voice acting would be nice

ZeroCreativity1
ZeroCreativity1 Développeur

If we were to go down that route, it would be better to make the switch one use. Though that cuts down on the complexity of the game. Which is disappointing for me, but certianly makes the game easier for players, and with the general lack of completion, it might be a good idea. As for the voice acting, aww....poor fornoreason...I liked it.

merryjester64 avatar

merryjester64

Feb. 18, 2013

2
0

stop calling me stupid, this is hard. 3/5

ZeroCreativity1
ZeroCreativity1 Développeur

It's all in good humour. It is a hard game, but behind his snarky comments is some useful hints. usually.

lakawak avatar

lakawak

Mar. 12, 2013

1
2

What is the point of compeltely random guessing games? Maybe as well make a game that says "I'm thinking of a number between 1 and 10...what is it?" and then repeat it 500 times. Same exact skill invovled. Just randomly guessing where yu want us to go with no logic behind it.