Galactic Invaders: Build and Conquer the Universe!

Galactic Invaders: Build and Conquer the Universe!

par ZigZaGame
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Galactic Invaders: Build and Conquer the Universe!

Note:
3.0
Sortie : June 08, 2009
Dernière mise à jour : June 08, 2009
Développeur: ZigZaGame

Tags pour Galactic Invaders: Build and Conquer the Universe!

Description

Vous avez hérité d’un empire de 3 planètes. Maintenant que vous êtes aux commandes, détruisez tout ce qui se met en travers de votre chemin pour régner sur la galaxie !

Comment jouer

ACTIVEZ LA CONTRE-ATTAQUE POUR COMMENCER. Utilisez uniquement la souris. Cliquez sur l’étoile principale (en bas à gauche) pour construire des vaisseaux de guerre. Cliquez ou faites glisser la souris autour des vaisseaux puis cliquez sur la destination pour les déplacer. Détruisez les vaisseaux et planètes ennemis pour construire des laboratoires et renforcer votre flotte. ATTENTION ! JEU DIFFICILE. Raccourcis : flèches pour déplacer la carte, Échap pour annuler la sélection.

Mises à jour des développeurs

Jun 8, 2009 4:51pm

Thanks to many feedbacks from Kong users, The UI is improved compared to our last game, The Great War of Prefectures. If you have not played our first game, please give it a try!
http://www.kongregate.com/games/ZigZaGame/the-great-war-of-prefectures

Also, we will give another shot at “The Great War of Prefectures” type of a game. Please wait. Improving the AI is time consuming!

Commentaires

0/1000
TsumiHokiro avatar

TsumiHokiro

Apr. 29, 2010

262
7

The ships are REALLY hard to be controled and even more so groups of ships. The impossibility to make all of them face the same direction simply makes macromanagement almost impossible unless all of them are already facing the same direction and no enemy are attacking the group. Also micromanagement is just as hard as it takes time to click where you want to put them, even more hard if you want to scroll along the map as doing so would make you choose everything between A to B, and then decide the direction for it to face. Friendly A.I is almost non-existent as the only really automatic function is to attack and, when selected, counter-attack, which makes simultaneous attacks on 2 or more different planets more painful then it should have been. (I'm sorry about the chaos on the order, I was used to posting when the older post comes first and not last >.>)

HatChampion avatar

HatChampion

Apr. 29, 2010

172
10

Too hard to control and the enemy upgrades too quickly. Could be a good game with some changes, but right now it needs some fine tuning.

sasukeuchiha0430 avatar

sasukeuchiha0430

Oct. 02, 2010

169
10

I prefer their other game

kane492 avatar

kane492

Mar. 25, 2012

75
4

This targeting system is terrible good if it wasn't for that the game would be A LOT better.

caithness avatar

caithness

May. 08, 2010

152
11

Good game, but the controls are totally broken.