Cloudventure

Cloudventure

par a_panda
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Cloudventure

Note:
3.3
Sortie : October 16, 2014
Dernière mise à jour : October 19, 2014
Développeur: a_panda

Tags pour Cloudventure

Description

Un jeu mignon où vous volez à travers des mondes colorés en utilisant des nuages et en évitant les obstacles. Claudia est une apprentie magicienne météo qui ne sait contrôler que les nuages. Il est temps pour elle de faire ses preuves lors de l’examen final. Traversez 6 mondes colorés, évitez les obstacles et ennemis, achetez des améliorations et gagnez des médailles.

Comment jouer

Souris uniquement

Mises à jour des développeurs

Oct 19, 2014 4:39pm

I made the invincibility last 1.5 seconds and the starting launch time 2.5 longer. Also added high scores statistics.

Commentaires

0/1000
jasonjjd avatar

jasonjjd

Oct. 16, 2014

3
0

you should definitely add a second or two of invincibility after getting hit. also make the star prize system smarter, it's really frustrating picking up 4 shields in a 3 second span only to collect a twelfth star and get another shield. overall pretty fun though!

a_panda
a_panda Développeur

There is a second or two invinibility actually but I guess it's not enough. Well, yeah the prize system is random (except you have high chances of getting a life if you don't have max amount of lives), I agree it's not cool. Will think of these improvements for future games :D Thank you!

Noontide avatar

Noontide

Oct. 17, 2014

4
0

I think I'm not good enough at this to get to the end. It'd be good if there was some way of buying your way past each stage (start launch is too short for this). Would like to eventually finish the game.

RainbowRhyme avatar

RainbowRhyme

Oct. 17, 2014

4
0

I agree with Tussoc that the starting launcher is a waste of time. Even when it's fully upgraded it hardly flings me any distance at all. Especially when considered relative to the total length of the course. Please make the launcher propel me a more generous a distance, it's getting really tiresome to have to keep repeating the same worlds over and over again in order to advance. Checkpoints would be an improvement, even if they only kick in once all upgrades have been purchased.

Noontide avatar

Noontide

Oct. 19, 2014

2
0

Yeah, I like the new adjustments. Though I seemed to have a shield power up following me (unused) for some time at a certain point? Eventually it stopped following me?

SteliosS10 avatar

SteliosS10

Oct. 18, 2014

2
0

walkthrough: https://www.youtube.com/watch?v=o0DxsqLyajs