Shell prototype

Shell prototype

par aeveis
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Shell prototype

Note:
2.2
Sortie : December 19, 2011
Dernière mise à jour : December 19, 2011
Développeur: aeveis

Tags pour Shell prototype

Description

prototype done for the Ludum Dare Jam 22 on the theme of alone.

long explanation: Ideally, you could collect the green lights. These represent the positive experiences in life. The light you control grows bigger. However there are also red lights perhaps representing bad experiences. When you collect these, they begin to form a shell around your light and your light becomes smaller. This makes it easier to block and avoid any kind of experience. As you get bigger, it becomes harder to avoid other lights. If you collect too many red lights, you disappear. If you form the total shell, you cut yourself off from the world. If you get big enough, you can break out of your shell. Otherwise, you just run out of time.

Comment jouer

WASD and mouse

Commentaires

0/1000
knight3607 avatar

knight3607

Jul. 23, 2012

2
0

Interesting, less a game then a statement, however it's still kinda fun to play with

Kamikaze14 avatar

Kamikaze14

Dec. 21, 2011

1
0

Interesting game, just one thing I've noticed. Sometimes green lights go right through the shell.

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