Espace

Espace

par appumpkin
Signaler un bug
Signaler le jeu
Loading ad...

Espace

Note:
2.8
Sortie : May 08, 2015
Dernière mise à jour : May 10, 2015
Développeur: appumpkin

Tags pour Espace

Description

Rejoignez l’aventure dans Espace – un jeu de puzzle/arcade 3D qui vous plonge dans un univers SF où les lois de la gravité ne s’appliquent pas. Progressez à travers 20 niveaux que vous pouvez façonner à votre guise. Votre seul objectif est d’avancer. Mais où est l’avant ? C’est notre premier jeu principalement conçu pour Android/iOS. Tous vos retours sont les bienvenus. Si vous aimez (ou pas) notre jeu, faites-le nous savoir. Facebook : https://www.facebook.com/pages/Appumpkin/574690849338536.

Comment jouer

WSAD : faire pivoter les tuiles. Flèches : déplacement. F : rotation de la caméra. Échap/Espace : passer l’aperçu du niveau. Icône caméra : basculer la caméra libre. Les commandes sont expliquées plus en détail dans le tutoriel.

Commentaires

0/1000
xX_SwagBoss_Xx avatar

xX_SwagBoss_Xx

Sep. 02, 2016

0
0

''''''''wtf!

fart poop lol lol lol lol

edderiofer avatar

edderiofer

May. 12, 2015

0
0

Currently on level 9. The first half of the level is fine, but the fact that you can die from the back of a bullet makes this section particularly annoying. http://i.imgur.com/UwdnfJZ.png

There may have been a few other points of frustration in the game.

Another important feature-to-be-added should be the ability to move while the camera is at any angle. This will require a bit of trickery with directions and so on.

EDIT: Ragequitting on level 14. I am NOT navigating a deathtrap of moving lasers requiring extremely precise timing in what is probably going to be marketed as a puzzle game.

appumpkin
appumpkin Développeur

Well, classification of this game as puzzle game was difficult choice. According to your advice some other levels need to be reworked (last 6 levels :D). Ability to move at any camera angle is quite tricky, we are working on this. Thank you for your comments, it helped us a lot.

edderiofer avatar

edderiofer

May. 12, 2015

0
0

In the tutorial level, there is no information that the lasers will kill you, or that those even are lasers. I thought they were the goal and ran into them. If anything, put them nearer the start so that that long winding road serves some purpose, and so that when people die, they don't have to play the whole level again. Or you could just add checkpoints to each level, or the option to undo a move after death.

Furthermore, in Chrome, the game doesn't take up the full space allotted on the page.

appumpkin
appumpkin Développeur

Thank you for your feedback, we will try to improve the tutorial. We are working on Chrome version as Chrome does not support Unity Player any more. Did you play next levels or the tutorial was too annoying ?