Wilt: Last Blossom

Wilt: Last Blossom

par Asvegren
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Wilt: Last Blossom

Note:
3.8
Sortie : January 11, 2013
Dernière mise à jour : February 05, 2013
Développeur: Asvegren

Tags pour Wilt: Last Blossom

Description

You are one of few survivors in a world destroyed by man made pollution. You’re doing your best to survive with your daughter in the little cave you call home – unaware that the nightmare is about to get much worse…

Comment jouer

Move with the arrow keys. Jump with A. Perform attacks with S. Throw grenades with D. Release energy blasts with F. Interact with the Space bar.

FAQ

Qu'est-ce que Wilt: Last Blossom ?

Wilt: Last Blossom est un jeu d'aventure plateforme 2D développé par Asvegren, mêlant exploration, résolution d'énigmes et action.

Qui est le développeur de Wilt: Last Blossom ?

Wilt: Last Blossom a été créé par le développeur Asvegren.

Que fait-on dans Wilt: Last Blossom ?

Dans Wilt: Last Blossom, vous explorez des environnements en défilement horizontal, résolvez des énigmes et affrontez des ennemis en cherchant votre fille disparue dans un monde post-apocalyptique.

Comment fonctionne la progression dans Wilt: Last Blossom ?

La progression dans Wilt: Last Blossom s'effectue en collectant des objets, en débloquant de nouvelles zones et en acquérant de nouvelles capacités qui vous aident à franchir des obstacles et à avancer dans l'histoire.

Quelles sont les principales caractéristiques de Wilt: Last Blossom ?

Les points forts de Wilt: Last Blossom incluent un gameplay classique de plateforme 2D, un univers post-apocalyptique axé sur l'histoire, des éléments de puzzle et des améliorations de personnage.

Commentaires

0/1000
MbalzEsHari avatar

MbalzEsHari

Jan. 17, 2013

101
1

@karserus They took what they knew about mutants, and created a giant, nearly unstoppable one that spits out smaller mutants... I don't think they were trying to save the world. If they were, they were really taking the Umbrella approach to it.

ManFox avatar

ManFox

Jan. 17, 2013

500
10

"This looks heavy... might be useful!" - Best justification to take a huge rock with you ever.

zeldamasterN avatar

zeldamasterN

Jan. 13, 2013

472
13

"I can jump 50 stories without taking a single damage! But a zombie slap offends me..."

zeldamasterN avatar

zeldamasterN

Jan. 13, 2013

591
20

This game was very well designed. I could tell how hard you worked on getting all of the jumps "just right", and I was able to progress well without getting "too" lost. I did feel like the jumping was a little sticky, but that might be my keyboard. The BEST part of the game by far was the "?" button. I thought it would take me to a video tutorial, but instead it told me exactly what I needed to do! Great job including that! 5/5

Hertzyscowicz avatar

Hertzyscowicz

Jan. 20, 2015

17
0

To think how much trouble, death and destruction they could have saved by offering to house the girl and her dad in the facility in exchange for the occasional blood or tissue sample.