60sec : Geometric Madness

60sec : Geometric Madness

par BaptisteT1
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60sec : Geometric Madness

Note:
2.9
Sortie : February 29, 2012
Dernière mise à jour : March 01, 2012
Développeur: BaptisteT1

Tags pour 60sec : Geometric Madness

Description

Évitez les blocs qui tombent du ciel et augmentez votre multiplicateur pour battre le meilleur score ! Réalisé en 2 mois à ISART Digital, France, section GameDesign & Programming. Merci de commenter et noter ce jeu pour m’aider à l’améliorer !

Comment jouer

Flèches pour bouger et barre espace pour réduire la taille de votre forme.

Commentaires

0/1000
RaZouille avatar

RaZouille

Mar. 02, 2012

0
0

Good idea to change the size of the object you control, just the collision detection to correct and it will be nice ;)

bumbubu avatar

bumbubu

Feb. 29, 2012

0
0

1) There is something wrong with collision detection. 2) "Developped" -- typo, "Realised" should be "created" instead I believe? however, I'm not very good in English myself, so I'm not sure. 3) The game looks somewhat unbaked. Rotating rectangle don't add much to the game mechanics, and don't really make it "geometric madness". Maybe it would make sense to add more "geometric madness"? e.g. more geometric enemies, pulsing and rotating things, or whatever.

BaptisteT1
BaptisteT1 Développeur

Thanks a lot for your comment ^^ The description of the game seems to be correct now, i'm really sorry about this. Your comment is very constructive, i'm gonna try to do those changes as soon as possible. Thanks again.

affan98 avatar

affan98

Feb. 29, 2012

0
0

good game but you should add some music

BaptisteT1
BaptisteT1 Développeur

I'm gonna do this soon, i just need my sound designer to give me his work ! :)

BobTheCoolGuy avatar

BobTheCoolGuy

Feb. 29, 2012

0
0

Good job :^) You should add high scores with the Kong API.

BaptisteT1
BaptisteT1 Développeur

Done :p