Project:Gatot Episode I Yogyakarta

Project:Gatot Episode I Yogyakarta

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Project:Gatot Episode I Yogyakarta

Note:
2.4
Sortie : August 11, 2012
Dernière mise à jour : October 14, 2012
Développeur: baterism

Tags pour Project:Gatot Episode I Yogyakarta

Description

Les robots envahissent la ville de Yogyakarta ! Un héros mythique, Gatot Kaca, se réveille pour chasser les robots et rétablir l’ordre dans la ville. Yogyakarta a besoin d’un héros ! Yogyakarta a besoin de toi ! . Une connexion à www.batersoft.com est nécessaire pour jouer. Si IDM télécharge automatiquement les fichiers musicaux, envisage de mettre à jour IDM. Ou suis ces étapes :. Méthode 2 – Suis ces étapes -. 1) Ouvre IDM. 2) Va dans Téléchargements → Options. 3) Clique sur Types de fichiers. 4) Clique sur le bouton Modifier la liste. 5) Clique sur Ajouter et dans la zone de texte Adresse, mets l’adresse du site dont tu ne veux pas télécharger automatiquement. Par exemple, pour Kongregate tu peux mettre http://kongregate.com/*. 6) Clique sur Ok et c’est terminé. Source : http://www.harshtechtalk.com/prevent-automatic-downloads-from.html (modifié). Merci beaucoup !

Comment jouer

Flèches pour se déplacer, “Z” pour tirer, “X” pour l’attaque spéciale, “P” pour pause. Clic gauche pour sélectionner, clic droit pour revenir.

Commentaires

0/1000
GualafagosGamez avatar

GualafagosGamez

Sep. 13, 2012

1
0

nice :)

Irasfel avatar

Irasfel

Aug. 11, 2012

1
0

All that being said, on to the game. Seconding the sprite issues, but you've already acknowledged that so... yeah. Also just plain old too much going on on the screen at once, even if the sprites were clear it'd feel awfully frantic. You also are probably gonna want to put some sort of bomb/air to ground attack in if you're having ground units spawn, that'd help a bit anyway.

baterism
baterism Développeur

Noted for the next update. Thanks!

Irasfel avatar

Irasfel

Aug. 11, 2012

1
0

Just a thought, for people posting games that require communication with a site other than Kong to work - post that will you please devs? Those of us that don't leave our browsers wide up to any and all sites usually have to play a guessing game to see which site to authorize to play things, kinda annoying. Just pop in something like "requires you to allow batersoft.com to load" or whatnot and we'll be thankful. Saves a lot of headscratching. And anymore, if your computer is NOT running something like NoScript or an equivalent umm... yeah you're running naked through heap of rusty razorblades. You might want to think about fixing that heh.

baterism
baterism Développeur

I understand the worry of running JavaScript from unknown source. I've add the information in the Description panel. Thank you!

vpsylo avatar

vpsylo

Sep. 04, 2012

0
0

Still lot of text mistakes. Both Indonesian and English. I think it's better to use polite form of language for Gatot Kaca.
Please make it more responsive to mouse, like at game over screen or intro. I have tried to click some time and the game doesnt respond anything (or late response).
The music won't load at my computer.
Beside the sprites and over simple gameplay (you can still improve both a lot), I like the idea of Gatot Kaca fight with robot for bakpias.

baterism
baterism Développeur

Thanks! I really appreciate it! Well, I'm fully aware of the technical problem such as no sound etc. Currently, I'm working in improving it. HTML5 is a new technology so problems are not uncommon.

greatz avatar

greatz

Aug. 11, 2012

0
0

i found something isn't nice. when i beat some enemy, the coins are go near. but i cant distinguish correctly between coins and enemys attacking. it still a good gameplay though.

baterism
baterism Développeur

Sorry, I know my sprite work need heavily improved. Noted for next update! btw: ummm, that's not coin. That is bakpia.