GOTO WAR

GOTO WAR

par bendmorris
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GOTO WAR

Note:
2.7
Sortie : January 09, 2014
Dernière mise à jour : January 17, 2014
Développeur: bendmorris

Tags pour GOTO WAR

Description

Programmez vos déplacements à l’avance. Votre robot et les ennemis bougent en même temps. Détruisez-les tous pour passer au niveau suivant ! Créé pour le GBJAM en novembre 2013, dans le style d’un jeu GameBoy classique.

Comment jouer

Flèches ou WASD pour déplacer le curseur/le robot. L pour valider, K pour annuler. ENTRÉE pour commencer. M pour couper le son, Tab pour changer la palette de couleurs

Commentaires

0/1000
aghloe avatar

aghloe

Jan. 14, 2014

5
0

Interesting concept... looks like you had this idea for a Gameboy?...
you did a good job. Anyway when selecting a tool we should get some info of that tool. The enemies look almost the same What the point of all begin black balls with eyes? you could have a tall enemy for vertical and a fat enemy for horizontals for example. I was hoping to control more that one robot at some point. Bonus points for the story but the gameplay could use some work. Cheers~

bendmorris
bendmorris Développeur

Thanks, great comments! I completely agree with all of them. This was a game jam game developed in a week, so if I'd had more time I think it would've been very helpful to incorporate some of these suggestions. (I was actually planning on multiple robots from the start, but ran out of time.) Maybe I'll have a chance to put some more time into it some day.

Iluvalar avatar

Iluvalar

Jan. 29, 2014

0
0

Controls feel wrong. The colors or at least the contrast of grey is hard to see. The idea is there but there is something wrong here.

Jadefalke avatar

Jadefalke

Jan. 09, 2014

1
3

The steering sucks.