Puzzle Demo by Bisser777
par bisser777
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Puzzle Demo by Bisser777
Tags pour Puzzle Demo by Bisser777
Description
Juste une démo publique de deux niveaux pour vous donner un aperçu. Je vous demanderai de créer des niveaux sur Jiggmin’s Village. Ce jeu n’est pas autorisé à la reproduction ou à toute utilisation similaire.
Comment jouer
Utilisez les flèches pour vous déplacer. Atteignez le bloc d’arrivée pour gagner. Maintenez le bouton gauche de la souris pour faire défiler les grands niveaux. Ramassez les pièces pour plus de défi ! Appuyez sur P pour mettre en pause.
Mises à jour des développeurs
[Removed V1-V7 due to 1500 Char Limit]
V8
-Introducing the new Shatter Block!
-Slight Art upgrade
-Level 5 thanks to Suuper.
V9 Major update!
- Level Selector added! It will keep your best times and your coin collection history.
-Levels mixed up a little.
-Level 3 is now Challenge Level 1
- Hold space and move your view with WASD!
-Level 4 is new! (Created by AUT2M)
-V10
Press R to reset.
Press L to go to Level Select
You can’t exit screen with WASD.
Level 4 is do-able.\
V11
-Level 6 added!
-Introducing the new bounce block! Touch it to see what it does!
-Diagonal moving SHOULD be fixed.
-You can now skip Challenge level 1
-V12
-Diagonal moving should finally be fixed
-Sound won’t stop when you hit a bounce block.
-Saving now gives you a notification if successful.
-Saving the time on Level 6 works.
V13
-New Music thank to JENNiFER!
- A menu pops up when you finish a level NOTE: I am aware the time continues, I’ll be trying to fix this later.
- Moving is back to one key at a time
V14
Added Level 7 – Thanks to Suuper for making it
Changed a bit of coding to make things simpler.
V15
-Added Level 8 courtesy of Hipponator
-Lag should be reduced on the level select
-Bounce blocks are now smooth and don’t teleport you in a block.
-The level select has dynamic buttons :D
Commentaires
bobheadtomato
Jan. 14, 2012
Rated 5 for bisser!
sr2449
Jan. 14, 2012
Good game, but you can't beat level three.
Now you can.
l0ftPeguin
Feb. 09, 2012
POKEMON ICE CAVE PUZZLE
That's what inspired me really.
Darkai34
Jan. 21, 2012
Nice Job son, nice job.
(P.S, we need more cowbell!)
Zag24
Jan. 15, 2012
It needs something original to be worth it. Also, some levels finish if you were going to slide past next to the goal, rather than into it. If that's intentional, it should always happen.
Look forward into seeing destroyable blocks, perhaps moving blocks, music, and much much more :)