Mansion

Mansion

par blocmike06
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Mansion

Note:
3.0
Sortie : January 09, 2011
Dernière mise à jour : January 14, 2011
Développeur: blocmike06

Tags pour Mansion

Description

Mansion est un jeu d'aventure à la troisième personne où vous incarnez un garçon de dix ans tentant de s'échapper d'un manoir sombre et effrayant. Malheureusement, vous ne voyez que ce que votre lampe torche éclaire, il vous faudra donc rétablir la lumière à chaque étage pour pouvoir sortir. MISES À JOUR - 14/01/2011 - Correction des problèmes de grammaire dans les dialogues. Bientôt disponible - Contrôles de déplacement latéral.

Comment jouer

Flèche du haut - avancer. Flèche du bas - reculer. Flèche de droite - tourner à droite. Flèche de gauche - tourner à gauche. Touche d’interaction (par défaut – barre d’espace) - utiliser l’objet actuel/ouvrir une porte. Touche Échap - retour au menu principal.

Commentaires

0/1000
metalmatt avatar

metalmatt

Jan. 10, 2011

7
0

I saw wasd strafing with mouse aiming. That would be way better. So you can aim the flashlight with the mouse.

HeroInteractive avatar

HeroInteractive

Jan. 09, 2011

26
4

Although it could use a little more polish (main menu, controls improvement) I genuinely really got into this game and really enjoyed it which is saying something. Certainly better than a LOT of games in the running for the Unity contest, I can definitely see this in the top 3. Great job!

hlkafhhashfjshf avatar

hlkafhhashfjshf

Jan. 09, 2011

8
1

Controls need work and why can't we sidestep? I suggest using the mouse to control the flashlight's direction and changing the A and D/left and right arrow keys to allow sidestepping. Would also be nice if we could carry more than one item at a time.

axl_trauts avatar

axl_trauts

Jan. 09, 2011

15
3

this is nice, just like this old game called Relentless, but for some reason I stopped playing... maybe it need some more flavor..

Zag24 avatar

Zag24

Jan. 09, 2011

13
3

I do find it ironic that Snipe misspells the word grammar as he tells you it could use work. I like the style and the game. One easy thing to improve: Let me enjoy the fruits of my success for a bit! Once I've gotten a floor lit, then I should have to travel to the stairs, so I can enjoy it in the light! The other suggestion I would have is to have different ways that I bring the light to the floors, getting more complex each time. For instance, 2nd floor I need the screwdriver to attach the wires before inserting the circuit breaker. Then I need a wire stripper to prepare the wires, a screwdriver to attach them, and the circuit breaker. etc.