Mournful Obscurity II

Mournful Obscurity II

par blodsvept_
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Mournful Obscurity II

Note:
1.9
Sortie : July 11, 2015
Dernière mise à jour : July 12, 2015
Développeur: blodsvept_

Tags pour Mournful Obscurity II

Description

Welcome to Mournful Obscurity II.

You play as a noble and brave knight whose quest is to find and collect the ten “Stones Of Prayer”, located in an unknown and unexplored part of the Labyrinth. These stones, if put all together in the portal, will release an enormous energy, necessary to restore the ancient forces, that are told to have the power of set the Labyrinth free from his damned inhabitants.
BEWARE: You fail, You start over!

Are you experiencing any bugs or glitches? Please, report them to the dev team by using a Comment.
Do you have any suggestion to improve the game? Write it in a comment, the devs are always happy to improve the game basing on your feedback.

NOTE: If your PC, especially your GPU, is too old, the game might suffer of poor performances.
NOTE: Before you can use the M button to open the map, You have to find the map near the starting point.

You can contact the team using the e-mail provided on this page: http://meteoragames.strikingly.com/#contacts

Comment jouer

CONTROLS:
-WASD or ARROW KEYS to move.
-ESC to pause.
-M to open the map.

Commentaires

0/1000
usmcfly avatar

usmcfly

Jul. 11, 2015

2
0

SO SLOW! So all we can do is walk? It's got a good atmosphere, but a brave and noble knight who can't fight makes for a bit of a boring game. No explanation as to what things are, I couldn't pull up a map, inability to run. This needs a bit of improving, namely, try playing the game or having a beta playtester first, because this got boring real quick.

Fritz_b avatar

Fritz_b

Jul. 13, 2015

0
0

The graphics and atmosphere are wonderful, this game had a lot of promised but it still needs a lot of work. The character walks far to slow, may I suggest adding a sprint option perhaps by holding space? If you can't do that then maybe just make him walk at least twice as fast.
The map looks great but we really need a clear 'you are here' marker, with the low area of vision it makes it very difficult to decipher where you are when some places look the same in the dark. Last but not least, please give us an unlimited 'continue' and 'save' option! After dying out of curiosity the first time, I didn't really have much will to continue given the other issues. Please keep working on this, it's a great start and I'm excited to see what you do with it. Please send circular game messages if you implement anything new as I'd love to give this a proper play one day :) 3/5 for the idea and hopefully you'll get more suggestions and help.

StoneVoyer avatar

StoneVoyer

Jul. 11, 2015

0
0

well at least the name fits this will probably fade into a Mournful Obscurity

mean avatar

mean

Jul. 11, 2015

0
0

okey i was able to die but im still not sure what i should've done in the game. Find those stones or what? couldnt pull the map and couldnt interact with anything.
this game is just lame in this phase