Pew Cubed
par BryceSummer
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Pew Cubed
Tags pour Pew Cubed
Description
Pew Cubed est un jeu de tir spatial arcade/rétro inspiré avec un style 3D moderne. Affrontez 5 boss uniques et vague après vague d’ennemis !
Comment jouer
Contrôles :
- Souris : déplacer
- Bouton souris 1 : maintenir pour tirer
- Touche P : mettre le jeu en pause
- Touche M : couper le son
Mises à jour des développeurs
Update 1/4/2012:
-Various difficulty balancing tweaks
-Ship weapons now upgrade after each checkpoint
-Checkpoint 6 now activates “Endless mode” which is basically a randomized mode that gets harder as time goes by with no checkpoints.
Commentaires
DakuShinobi
Jan. 04, 2012
Nice, Is this unity + flash?
Yep, its built with the unity 3.5 developer preview released a bit ago :).
LaBaDa
Jan. 05, 2012
um.. just got a game crash.. It says 'Fatal Error: Null' at the top right, with a red box behind it. It was a great game up until then. I hope you can stop this from happening, as I was really enjoying it!
Yorokobi
Nov. 13, 2012
nice graphics, but no upgrades, and no bonuses (new weapons, shields, bombs/special weapons, etc.) Had potential. 2/5
yourocktoo1
May. 06, 2014
dude bryce your games are awesome ive been trying them all out for a while cause i thought they were pretty cool! this is going to be the final one im trying out and great job keep it up!
riverkonqueror
Nov. 11, 2013
A nice little game though the controls are tiring - basically you have to hold left mouse button the enitre time while using the mouse - amazingly tiring! The bosses take most of the time to complete a level and the little guys seemed to be there just to maybe soften you up a bit or give you light entertainment before going through yet another almost endless boss. The graphics, SFX and smoothness are all top notch, shame it is such a boring game overall - sorry to say but it's true. The shots merging into the background (particularly with boss weapons is rather cheap too. Has the assets for a good game and a nice engine... now it just needs some enticing gameplay...