Slimey, Jump!
par carlospedroso
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Slimey, Jump!
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Description
Slimey, Jump ! est un petit jeu de plateforme à un bouton avec 28 niveaux et 4 boss. Il se veut simple mais stimulant, accessible à tous les joueurs quel que soit leur niveau ! Amusez-vous bien et merci d’y jouer ! AU PROGRAMME : 28 niveaux faits main, 4 boss avec dialogues uniques, 10 pièces optionnelles pour les amateurs de défi, une histoire autour de l’achat d’un gâteau, court (~35 min). Musique & sons réalisés par le talentueux @BibikiGL !
Comment jouer
Z, ESPACE, clic gauche – SAUTER. ENTRÉE – MENU. FLÈCHES – NAVIGUER DANS LE MENU. Dans le menu, vous pouvez revenir à l’écran de sélection des niveaux et activer/désactiver la musique/les effets sonores.
FAQ
Qu'est-ce que Slimey Jump ?
Slimey Jump est un jeu de plateforme de type arcade développé par carlosedroso où vous contrôlez un slime et essayez de grimper le plus haut possible.
Comment joue-t-on à Slimey Jump ?
Dans Slimey Jump, vous contrôlez le slime en sautant de plateforme en plateforme, en synchronisant bien vos sauts pour éviter de tomber et continuer à monter.
Qui est le développeur de Slimey Jump ?
Slimey Jump a été développé par carlospedroso.
Quel est l’objectif principal dans Slimey Jump ?
L’objectif principal dans Slimey Jump est d’atteindre le score le plus élevé possible en sautant continuellement vers le haut sans rater les plateformes.
Sur quelle plateforme peut-on jouer à Slimey Jump ?
Slimey Jump est jouable sur navigateur via la plateforme de jeux en ligne Kongregate.
Commentaires
Pilgrimsbattle
Jul. 08, 2019
Looking at your replies, Dev, I'm getting the feeling that you need to stop making games with Pico-8 XD
Ahahah that's true! This started as a project just to improve my programming but it turned into this. Pico-8 isn't the best tool for a full fledged game that has lots of features, but it's pretty fun because of its limitations. It makes you think out of the box and makes you more creative, at least for me!
Rain_King
Jul. 20, 2019
An idea for SirFred131's comment -- you could have a "coin mode" setting in the menu where if you reach the end of level before getting the coin, it resets instead of going to the next level.
odessey
Jul. 07, 2019
i died 957 times before i collect all the coins. i think i am not very talented when it comes to agility games but i liked it anyway. some levels are really hard and i think having SFX on is the key to feel the rhythm. thanks for sharing it mate. have a nice day.
It doesn't matter if you are talented or not, you beat the game and that's awesome, so good job! Thank you so much for playing! And have a nice day too!
SirFred131
Jul. 07, 2019
Some of the levels are annoying to get the coin on because it's easy to accidentally complete the level without it. It'd be nice if there was a way to disable winning without the coin or to reset faster if you do.
Yep I agree, sadly this is a pico-8 cart and I pushed it to it's limits, I can't really add new features or change it that much. Thank you for your feedback!
DCarrier
Jul. 07, 2019
You need a quick reset. Also, it would be nice to have the option to reset the button when you miss the coin. Sometimes you accidentally reach the exit.
I'm sorry! I thought about adding a quick reset but Pico-8 only has two buttons to input, I was afraid that the player would hit that by mistake causing him to lose the level. But I do agree that there are some levels where you touch the end by accident and I understand it being frustrating. Thank you for playing!