Robo Awakens
par cbird84
Robo Awakens
Tags pour Robo Awakens
Description
Un jeu façon Geometry Wars avec des améliorations et une petite touche de scénario.
Comment jouer
ZQSD pour se déplacer. 1 (ou shift) pour la mitrailleuse. 2 (ou E) pour l’impulsion. 3 (ou Q) pour les roquettes. ESPACE pour se soigner.
Mises à jour des développeurs
-More fixes/additions
- Can now press “P” to pause (not just esc)
-“F” now toggles weapon switch in addition to the current hotkeys for each weapon.
-Added EMP’s…enemies will randomly drop EMP’s and you have 10 seconds to use em before they diappear (EMP’s kill everything on the screen)
-Lowered the volume in general (sound has been described as intrusive)
-minor fix to 1 enemy lazer (lazer now follows player more accurately)
-Added Crosshairs over mouse
Commentaires
superpicklblast
Aug. 31, 2014
I love this! This may be one of the close to best games I have played! BRAVO! I give it a 9.3/10. I could imagine a sequel to this! This is great dude! Nice job! Keep making games like this! :D
mephlies2
Aug. 31, 2014
Very good concept and syle, I like how easily the robot moves, 5/5
zombiemaster22
Aug. 03, 2014
the movement is much better from last time. i managed to get a score of 2800 :D
Nice. Seems like after i add api's to my games no one plays em lol. Good to see some more high scores up there.
gura_uk
Aug. 01, 2014
Competent little game, but machine gun seems the only necessary upgrade, other than finding some reason to persevere.
I drastically reduced MG damage so players should have to rely on pulse/rockets more now. Mg is really just supposed to be for when you have no energy so thanks for the input =D
cbird84
Sep. 22, 2014
Well there's all sorts of problems with this now. No wonder no one plays any more.