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hello,
i earn >3.2b culture per turn,after that game give me ~3.2b per turn and no more,
after i earn ~6,4b per turn game give me ~2,1T(2100) culture points(bug)
i earn people limit up to 2B,and after that game say "YOU LOSE" (bug).
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I finally got the badge fore this game. If you try to build and research everything you will not make it. As someone else said just stick to animal for your food. I also find it helpful to stock up 1-3 lvls before you go to the next age. overall a nice simple game. Keep up the good work.
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@mouse42 get your population up by investing techs into cattle, and don't forget about pop capacity. The game can be won without any other investments but cattle and pyramid (and city planning).
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the event "your people have developed new land by the (insert random area) +20%" takes away 20% of your land in that area
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New game mechanics which severely limit population growth reduce the game to a matter of luck in the occurrence of random events. Even the settler level has become unplayable.
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This game sucks. I've played several times on the easiest setting & there's no way to build the pyramid in time. Not enough production points, no matter how I set the research up.
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A modified version of my strategy (meadow tech) still works. Gunna be hard to get super high scores now that Overpopulation is fixed, but you can easily get a huge population from meadows.
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@pheonixtears my strategy will no longer work as well after patch. Selection gives 1/10th as much +food/person per point as it did before :/ will have to experiment a bit on deity...
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Man after you win, the survival part if your population gets big it's impossible to keep your chances of being attacked low at all.
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zzxxzz3 i wanna apologize, i misunderstood the award thing and thought i had to beat it at least once on hard mode. your method should work fine for me on anything but deity. i still think ill try it my own way though for more fun. sorry again ;)
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ok, I built the Pyramid in 100 turns....did not get the achievement. Next turn I get attacked and lose all my people despite having a bigger and better army than the aggressor. What the hell, developer?
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great game but a bunch of stuff gets broken in survival/post-game. strength seems to get stuck at 2.1b and null%, then even if an enemy reduces you to 0 population you still have growth and there's no game over. many values seem stuck even pretty early on, like food per farmer/fisherman/worker. makes it less survival and more "how long do you feel like clicking 'end turn'".
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no haven't encountered any bugs, just the third time i lost so much population that they couldn't gather up enough food to proceed (:'
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to the developers "- Buttons + and – now add and subtract the same amount of workers" That way you can never get to the middle of an amount. With the previous way I would press+ once then - twice and i will go to the middle of a number... This kind of micromanagment was useful in difficult level.
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Trying to figure out why the badge says build the pyramid within 150 turns but you can't win unless you build it within 120 turns. Built it at 130, no badge.
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i call bolgna on your strategy zzxxzz3, i tried it a lot but never got anywhere near that many people, i actually did better with fishing believe it or not, personally i wonder if selective breeding didn't get nerfed since as i understand its primary benefit is to let more people work there not increase how much each produces. i honestly have no clue how you won with it and will likely try fishing in the future for mid to late game food
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It was really annoying, that every time when I found new lands from mountain instead of getting more space for workers my maximum workers dropped to about third or fourth what it were.
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humm.... played it again after update and still beat it. Good update, better balancing and for once I actually received numerous positive dynasties