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Bug in endless mode: game uses 32 bit signed integer. Max of any number is 2147483647, which is easily reached in endless mode if you have enough food to replenish your losses. Then it warps to negatives.
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There is some bug with the percentages here.
"Power 2,7M" *Uses upgrade that increases 50%* -> "Power 2,8M"
Either it is a bug or the upgrade info is wrong. It should be equivalent to an increase of 50% of my power, not my power - Every little thing increased so far.
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The most important advice I can give is don't spend all your tech points before you advance to the next age. Even if you stagnate (a bit, don't go too far) early game, the late game techs are so much more potent that you'll still have nothing to worry about.
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Ok. First game played here.
It´s good if you play by the objective planned at the begginging.
Don´t waste time i the survival game.
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One point an all invests, don't upgrade more in the two first ages, then in the final age invest all u want focusing on bronze working, and then save up for pyramid or continue investing
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The key to a swift victory: ignore culture and production. Focus on animal breeding. Passive income from population growth is exponential, while culture and production focus is only an incremental gain. High population growth also makes warfare losses almost irrelevant, so you can keep threat at ~20-30% to maximize food production.
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Well, if you played so much that a building upgrade costs a negative number, click on it. Congratulations! You got yourself a ticket to awesomeness (you'll know why when you do it).
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it does seem like the difficulty ramps up super high if you continue past 150! i'm doing it to see how long it will take me to 'win' even though i can't win, but the threat went from an average of 8% to, like, 60%. i can't put enough of my people into production to matter!
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....I was in bronze age doing well and these ppl attacked me. Their cunning and strength were medium so i decided to just flee... well then it said you lose this many ppl and I lost about half of my ppl. Then I said to myself, "and now im proboly gonna die.".....*10 turns later* YOU LOSE, #son of a B!tch
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So yeah, got stuck at 1711 bc. Raised stats so high that it have me 2,000 culture points. Used a few hundred and then all the meters broke as they couldn't handle those new numbers. Still added the levels to 400+. Just it couldn't figure out what to do with those numbers.
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I broke the game wont progress past 1202 BC I have somehow glitched everything, i have no enemies and have over 2.1b pop and over 116k research points... somehow i think building that monument wa sless of an achievement now that i broke survival, and cant ever die...
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1/5 Even on the easiest mode I can't get enough to win the game. Plus every single time, out of 10 so far, I accept the help of a scholar or sage or whatever it blows up in my face. Poor dev choices.
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Wouldn't be so bad if you could get technologies from previous ages. It's not like people who have access to iron tools can't still sharpen sticks.
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For those that are struggling - focus on food at fight. animals for 4 points and then culture & production. Once you reach 4000 bc switch all food to fishing. You will not regret it. Once you have fishing wharf & can start upgrading the final fishing upgrade a few times you start getting crazy amounts of population increase a time. I had to upgrade my max pop. once every 5/6 turns towards 130 days. Good fun!
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Disregard my question about how to get to Copper Age. I got a little confused with the year going backwards because it's B.C.
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Read this if you're facing difficulty: The trick to this game is to horde culture points before new age starts. Never upgrade anything beyond level 1 except tier 1 culture (lvl 3~4), tier 1 cow (lvl 2~3), tier 2 fish (lvl 2~3). Build buildings whenever possible, flee battle if none of the opponent stat is low and just skip turns until new age starts without wasting culture points. Focus on culture, food, production and finally population limit (in this order) when new age starts.
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The percentages for upgrades shouldn't be so misleading. When the Wall upgrade says Strength +50% I expect my strength to go from 50M to 75M. Instead it barely changes because my Strength BONUS went from 2000% to 2050%.
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Big issue with the housing. At the end of 4-3k BC I got a bad sage that gave me -2 research points. My population skyrocketed and when I entered 3k BC, I had no possible way to increase my population cap anymore since the upgrade was in the previous age. You should be able to upgrade your population limit regardless what age your in
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The game just null everything at 1250th turn and said I'm lose, because mr. developer put high numbers at upgrades. Er...
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It's alot like age of war, but less stressful and more tactical. But i suck at it and can't get over 1m production points in 200 turns
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only thing i dislike is that monotheism produces more culture than polytheism. zoroastrianism-the first documented monotheistic religion didnt come about until the 7th or 6th century BCE, so its historically inaccurate too. Other than that though-great game!
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Aaand next run: Won in turn 132. All my leaders were positive (enlightment and stuff), golden age lasted for most of the game and i was attacked 3 times AT ALL. Sooo, balancing is quiet random. Still sucky.
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It's a bit BS that you just lose after turn 150. All of my kinds of production were capped and no enemy was remotely threatening to me. If I was "swept away by their development" I could have drowned them in food and outmatched them with military a hundredfold.
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Kept the thread level at 2-4%. Been attacked 6 times in a row. Lost every single time (which is idiotic enough on its own!). In the end i lose at round 150 because i've not enough production (now 605k in turn 155). Playing on settler for crying out loud. Yeah, no, f*** this game.
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As zzxxzz3 suggests, the game is relatively easy (even on deity) if you focus strictly on animal breeding. There's some luck to some of it, but I've finished between 130 and 145 turns on deity in all my games. I kept threat close to 25% at all times. Always fight, unless cunning is LOW. Losses will quickly be made up for by your high population income.
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Cannot get production to raise to acceptable numbers. finally broke 100k production at turn 146. how the stuff is this even possible?
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man the post-game danger needs to be nerfed. No matter how fast I grow my population it still grows or does not move. the only exception is when I find new land for food growing or a new resource but even then the higher pop. growth gets capped and I must upgrade my pop. max and when I do my danger grows because my growth is to small. all in all NERF THE POST-GAME DANGER I'm playing on SETTLER And I still have this issue