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Comments for Pre-Civilization Bronze Age

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Crawls

Dec. 31, 2014

Under rating threshold (show) I can't research bread. Any ideas? I have all the techs above it.

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(-2)

Icklem

Dec. 30, 2014

Under rating threshold (show) @silveus I don't have the badge myself yet, but I have found that the 'events' seem to balance each other out, and there's actually no need to re-start the game (I did that many times myself before realising!).

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(0)

ZombiBubonik

Dec. 30, 2014

Under rating threshold (show) I appear to have broken the game, my food production and mysticism are +NUL and my population is 0/-2.0bn

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Icklem

Dec. 30, 2014

Under rating threshold (show) I've haven't yet got the badge for this, but I've played it through several times. I'd been playing the method described in the comments, but have found that the game isn't quite as random as it seems - there appears to be a 'correct way' to do it, which involves also researching all of the techs that open buildings - I believe all of the buildings are intended to be used once, and if the buildings are placed when they appear, it seems that you get enough points for the following one (and get the 'Golden Age' etc). I've just done this placing 10 of the buildings, and continued to make sure I could get the other 2 after day 150 (which I did, the Pyramid being built on day 166). I think (if the correct options are chosen in the game (Sage etc)), that this will fit into the 150 day limit. Any suggestions/thoughts would be appreciated though! (Is anyone else surprised that this is a medium badge btw?)

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(1)

sevhells

Dec. 30, 2014

Under rating threshold (show) Figures: I name my Tribe "Loki" and finally win in Deity difficulty.

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(1)

talow

Dec. 30, 2014

Under rating threshold (show) why cant you win battles?! had like 3 million people and strength lvl and bonus super high but still cant win!

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(1)

rinkaiho

Dec. 30, 2014

Under rating threshold (show) Deity, Pyramid completed on turn 151... After receiving -40% production at turn 146. Such great luck. :D

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(1)

moskaubear

Dec. 30, 2014

Under rating threshold (show) there appears to be a glitch in high levels with fleeing as you lose the people who would have normally been enslaved PLUS those the game tells you have died fleeing. It's actually better when at or near max pop to always try to fight for that 10% boost

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(2)

silveus

Dec. 30, 2014

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dragonlvr

Dec. 30, 2014

Under rating threshold (show) so after turn 400 or so it started glitching, letting me build the pyramid for -1.2B production points or so, and i got around 2k research points around turn 500, i ended up with a negative population after using a lot of the points though and the game ended with me losing.

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(4)

rinkaiho

Dec. 30, 2014

Under rating threshold (show) Earliest pyramid on Deity turn 174 so far :<

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(2)

Flip1299

Dec. 30, 2014

Under rating threshold (show) Just got 15726 on Deity, completed on turn 132. A large portion of this game is luck, as a Sage and a golden age made a massive difference. The key strategy to getting the most points is getting worship to level 3 ASAP on each age and never purchasing an unnecessary upgrade. All age 1 upgrades are a necessity but Boat, Irrigation and Copper weapons are all a waste of tech points. Most importantly, don't buy any techs at levels 35-50 or 85-100.

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(4)

rinkaiho

Dec. 30, 2014

Under rating threshold (show) Sage can ruin the game :D

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(3)

rinkaiho

Dec. 30, 2014

Under rating threshold (show) Culture, Culture, Animal, Animal, Animal, Culture, Animal... Is better than Culture, Animal, Animal, Culture.. etc, though the difference is very small

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(1)

faizantaha2

Dec. 30, 2014

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(-16)

casiotrappe

Dec. 30, 2014

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(-7)

methadone

Dec. 29, 2014

Under rating threshold (show) "Pre-civilization" doesn't really apply to bronze age Mesopotamia.

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(8)

SuShiWaRRioR

Dec. 29, 2014

Under rating threshold (show) What does road building do?

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(0)

HylainHero

Dec. 29, 2014

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(-3)

HylainHero

Dec. 29, 2014

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TheBlackSpeed

Dec. 29, 2014

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(-4)

RubyDooby

Dec. 29, 2014

Under rating threshold (show) A population production upgrade would be mighty fine

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(4)

Thariel

Dec. 29, 2014

Under rating threshold (show) why can't i build more settlements? got them at stage 3 and it won't allow me to buy stage 4..

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(2)

TJordan

Dec. 29, 2014

Under rating threshold (show) Got the numbers so high it went over the integer limit, went to negative and said I was dead with a population of -2.12b. Nice!

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(2)

Findolchir

Dec. 29, 2014

Under rating threshold (show) I starved my whole tribe to death. But there is a chance for getting some refugees, which is nice. :)

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(0)

Phoe

Dec. 29, 2014

Under rating threshold (show) The game starts getting totally buggy between turn 600 and 800 somewhere... you just reach a point where you get thousands of techpoints out of nowhere and it's absolutely boring after that. please correct that, the leaderbord is useless this way.

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(1)

SilverCardx

Dec. 29, 2014

Under rating threshold (show) "We've made people to sacrifice their cattle to the gods. People ruined: 173,845. It seems the gods have accepted our sacrifices, nothing bad happened." Wonderful contradiction.

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(0)

zervxxx

Dec. 29, 2014

Under rating threshold (show) Oh my, this is the BEST browser stRATegy game I've ever played!

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(2)

Ognik

Dec. 29, 2014

Under rating threshold (show) I'm no history expert but I'm pretty sure that with the manpower of 130000 men with alien-tech level 9 bronze weapons and lvl 13 walls reaching sky high 1800BC I would have the strongest army in the ancient world... who are these super-humans enslaving my people and taking my land?

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(3)

Naesala

Dec. 29, 2014

Under rating threshold (show) Game didn't make it clear that food production->Population growth, or what the effects of + versus - food production are outside that. Would like that added in the tutorial, it was nearly age 3 before I caught that they were connected. I was wondering why my pop. was so low

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(0)

vesperbot

Dec. 29, 2014

Under rating threshold (show) About fight vs run dilemma - if your enemies target enslave, flee unless low army or cunning, then fight or cheat according to weakness. Worst case flee - you lose part of population, but it doesn't matter if you breed like Sakkra. Worst case fight/cheat - lose pop PLUS lose to enslave, worse than fleeing in fact, though with enough breeding you get enough pop back to offset even enslavement loss. If, however, you face a hit in the meadows, fight or lose pop rate/year, that's why it's advisable to fight when facing enslavement.

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(1)

vesperbot

Dec. 29, 2014

Under rating threshold (show) Just got deity win, really, 100% threat is not as troublesome as it sounds, as long as you have people proficit at ~25% total population. Amp cattle breeding to more than 100% population capacity and leave it progressing until about 2500BC, then research city planning until you get enough stored production, then get that pyramid and win.

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(0)

sohilsnowman

Dec. 28, 2014

Under rating threshold (show) good game

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(2)

fhhuber

Dec. 28, 2014

Under rating threshold (show) Turn 2, lots of people very different culture arrive... turn em away = war or accept them = -50% culture for 50 turns. (yes i save and got the same thing at the same point... ) either way = lose the game immediately because you don't dare work to rapidly increase population by farming. This game is a total loss because its 100% dependent on not being SCREWED by the random events. And you can count on getting screwed.

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(0)

RRS1980

Dec. 28, 2014

Under rating threshold (show) If you liked the music (like me), here it is in MP3 download: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100706

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(0)

cammcken

Dec. 28, 2014

Under rating threshold (show) I want the roll-over information as it was in the original game. I don't like needing to click the "+"

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(3)

m4geking

Dec. 28, 2014

Under rating threshold (show) every time it says medium or hard i always lose.

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(1)

MKelley21

Dec. 28, 2014

Under rating threshold (show) help!!

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(-1)

KainXinth

Dec. 28, 2014

Under rating threshold (show) Review Part 2: If we have 55k people guarding our village, we should have SOME idea what or enemies are trying to attack us with. If you look further into this, you'll realize I've just told you a new and unique upgrade path to add to the tech tree. Warfare. Stealth to let us scout our enemies and eventually lay traps for them. Tactics to give us boosts to defending our own people. Warfare itself to give us an advantage to attacking our enemies to enslave people and capture land. Enslaving people would naturally come with a -XX% to our Culture growth. With a game like this the possibilities are nearly endless. Think on it. 3/5 stars for end-game bugs/game breaking mathematics.

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(4)

KainXinth

Dec. 28, 2014

Under rating threshold (show) Review Part 1: Ok, so, once you get up around NULL for a response as to how many culture point you're getting a turn things kinda get weird..Everything is reading "0/0" except for population which reads "0/2.1B (+336M)". Nice try Clarus, but I broke your game AGAIN. I did this to Pre-Civilization: Stone Age too. Get up around 50-100 million Culture Points a turn, then start upgrading Writing. It has a compounding +10% boost to Culture Points. Eventually I was getting 2, then 3 research points a turn. Then 6, next big change? I had 1.1k research points sitting there for me to use. I bumped everything up to 100. Next turn? 31k research points. You need to fix this, AND the hostile encounter events. I found I sometimes lost even when the enemy had low strength. The safest thing to do was run, unless they had low leader intelligence then it was a guarantee to cheat them. We need NUMBERS because from a gamer's perspective, we have no idea whether we should stand and try to fight or not.

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(1)

lory1997

Dec. 28, 2014

Under rating threshold (show) after turn 892 the years stop going on :C

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(2)

lory1997

Dec. 28, 2014

Under rating threshold (show) there must be a flaw in the code of the wonder cost increase during survival mode, i reached a point where building the wonder costed me negative productivity and therefore i went on and built hundreds of them

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(1)

bootsncatsn

Dec. 28, 2014

Under rating threshold (show) is there a secret if u reach 1AD?

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(0)

heroman3

Dec. 28, 2014

Under rating threshold (show) HURAYYY ITS FINALLY HEREEE

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(0)

LPLTUKM

Dec. 28, 2014

Under rating threshold (show) When there(In Kongregate) will be Pre-Civilization Marble Age?

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(6)

byzz

Dec. 28, 2014

Under rating threshold (show) sick and tired of...........

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(1)

species9

Dec. 28, 2014

Under rating threshold (show) The turn number stops increasing after turn 743 for me! Also I have 2.1B population but somehow 8.2B warriors :/ If you keep putting research points into writing (+10% culture) then you end up getting hundreds of thousands of research points each turn.

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JDCAce

Dec. 28, 2014

Under rating threshold (show) Clicking the minus farmer button with 29/545 farmers takes me to 2/545 farmers. Why not take me to 28/545 farmers?

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rinkaiho

Dec. 28, 2014

Under rating threshold (show) Meh this is hard. First tried to complete with deity, failed. Completed with easy, and now earliest pyramid with chieftain turn 165.. So quite a long way to go... For deity.: D

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(0)

NikkoFreako

Dec. 27, 2014

Under rating threshold (show) My first thought when I first came across this game was something along the lines of, "Oh how quirky and unique, should be interesting but short and relatively easy!" This was not so. This game spat in my face and mocked me, to the point where I was engulfed in the rage and fury of one thousand suns. My pride would not let me scroll down to read the comments and tips of my fellow players until I single-handedly DESTROYED my nemesis that is Pre-Civilization Bronze Age. Several days later I stand before you no longer a boy, but a man. A Civilized Man.

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(8)

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