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Comments for Pre-Civilization Bronze Age

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mattyr1995

Dec. 19, 2014

Under rating threshold (show) So I played for 1203 turns and found a way to generate 1+ billion culture per turn, then went wild with my 20k~ tech points and added about 50-100 points into everything, my population reached the billions, I had billios of people working everywhere and my threat level was constantly 0-0.2%. I then thought it'd be a fantastic idea to spend another load of tech points, the game exploded and my population became 0/-1.9 (+206m). With no population; none of my fields, pastures ,fishers, miners were working yet the threat level was still at 0-0.2%. I now have NULL/1.9b culture per turn and 40x tech points. lmao, what did I do!

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(1)

Imthemanz

Dec. 19, 2014

Under rating threshold (show) It lives! It lives! Its finally alive!

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GirraffeHydra

Dec. 19, 2014

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(-8)

jpezeshk

Dec. 19, 2014

Under rating threshold (show) You are being attacked by a 1-armed blind man. Your army loses. 100 soldiers killed, 1000 civilians enslaved.

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Sniperman113

Dec. 19, 2014

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dedekkk

Dec. 19, 2014

Under rating threshold (show) btw. nice music. It's the first time I didn't turn off the game music in kongregate game.

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dedekkk

Dec. 19, 2014

Under rating threshold (show) I've built Wonder of the World in 2500 B.C. playing on hard at my 2nd try. Hint: don't waste research points at the early stage of growing.

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FinalUnknown

Dec. 19, 2014

Under rating threshold (show) Huh? I could swear I've played this game a couple of years ago!

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(2)

Tha3dudes

Dec. 19, 2014

Under rating threshold (show) Wow... fun game to play it seems. But each time I am encountered by enemies my army even though the threat level is around 6% are beaten every time. So I lost the game not being able to focus on the Pyramid but on strenght. Yet no matter how much idle people I have to defend my tribe or all the weaponry and buildings (except wall) I lose. Egypt could never have flourished if it lost every war and get enslaved.

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(1)

divefr

Dec. 19, 2014

Under rating threshold (show) Are you Russian?

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(1)

WhittneyL

Dec. 19, 2014

Under rating threshold (show) Cute game!

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(1)

jiaplayer24

Dec. 19, 2014

Under rating threshold (show) How does locusts bug me when I dont do farming...

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(1)

kh40tika

Dec. 19, 2014

Under rating threshold (show) Old Dynasty Trait : Feebleness (+40% strength) New Dynasty Trait: Feebleness (-40% strength ) but 1.4*0.6 = 0.84 I still loss 16% strength

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(2)

swordpower79

Dec. 18, 2014

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(-6)

RoboTurtle

Dec. 18, 2014

Under rating threshold (show) The production reported by my UI is not at all similar to my actual production (I'm getting about 40% as much per turn as it looks like I should). Not sure if UI bug displaying the wrong number, or game bug *giving* the wrong number.

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keylan118

Dec. 18, 2014

Under rating threshold (show) I hate how the game's difficulty skyrockets, then it taunts you be simply staying at a high percentage.

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(1)

kirin13

Dec. 18, 2014

Under rating threshold (show) First playthrough, apperantly every decision I make puts me deeper into a hole that is impossible to get out of :(

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(3)

Supergumgum

Dec. 18, 2014

Under rating threshold (show) The game doesn't seem to take kindly to having upgrade's levels be in the thousands when it's related to population.

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(1)

wolfdog1dmn

Dec. 18, 2014

Under rating threshold (show) XD Okay so it seems about 2.5 B is the max that your numbers go, after that you hit - numbers. So while you could use this to glitch the game into giving you infinite research points, or infinite building materials, unfortunatly the other two lead to game over as youll lose X food per turn or just straight up die. (Though to be fair by the time you can even DO this your already in sandbox mode) fun game by the way

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XxblainexX

Dec. 18, 2014

Under rating threshold (show) at least gameplay wise

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XxblainexX

Dec. 18, 2014

Under rating threshold (show) This game is almost exactly like sid meier's civilization revolution

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Scarred_Savage

Dec. 18, 2014

Under rating threshold (show) It's fun to try different strategies, but even luck plays a big role. If everything goes right, then you'll definitely get the win.

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(1)

stickman10k

Dec. 18, 2014

Under rating threshold (show) Tip: You don't need your danger level(%) to be low, if your danger is 50%. It's a 50-50 chance you won't get attacked. Defiantly worth the risk if trying for hard mode or building your civilization faster.

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RoboTurtle

Dec. 18, 2014

Under rating threshold (show) Getting a steady 1 new tech per 2-3 turns all game long. I'm sitting on over 3M production and only need Megastructure research, have 10 turns remaining, and suddenly it takes 11 turns to discover the next tech. That was cold-hearted of the game devs.

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brunoanaya1

Dec. 18, 2014

Under rating threshold (show) Wow what im i supposed to do with a 20 000 billion population? Look for the klingons?

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(1)

zzxxzz3

Dec. 18, 2014

Under rating threshold (show) 3) Once you reach 2000, dump points in selection and head for city planning. Advanced levels of selection gives you insane food, so you can put two points in monotheism. Once you've got 25k guys in the pasture and the +% culture techs, focus exclusively on raising pop max and dumping points in bronze working. Finished with 4 points in bronze working, 4 in selection, 5 in city planning. Build the Mine and level 2 Smithy (in that order) when possible. Done correctly, you'll have more than 2.5 mil production points when you unlock pyramids and will finish with 25+ turns to spare and ~140k population.

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(468)

zzxxzz3

Dec. 18, 2014

Under rating threshold (show) Since my last post I've broken 10,000 on Deity several times, so I thought I'd give some more tips. 1) at the beginning, advance tech mysticism -> breeding -> cattle -> mysticism 2 -> cattle 2 - mysticism 3 before doing anything else. You'll want to reach 3000 BC with level 3 mysticism and level 3-4 cattle and only one point in everything else. 2) You should have some points saved when you reach 3000, so get Bread and put the rest in veterinary medicine. Advance vet medicine ASAP and keep pop maxed with stonebrick, putting a total of 3 points in polytheism when possible and getting the production techs. No points in fishing, weapons, or any additional farming tech, you don't need em. Try to get 7 points in vet med and 5 in stonebrick.

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(644)

TheBoondock

Dec. 18, 2014

Under rating threshold (show) My people prayed to the gods for knowledge and help. But they didnt help fighting the enemies. Then I built a wall... too bad that my people cant worship the wall. Great game. 5*

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(2)

James_Voltaire

Dec. 18, 2014

Under rating threshold (show) It's a nice game, but not much of a replay value. Once you know what to do and when, you can easily win every time. There aren't a whole lot of variables.

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(3)

creepermaster

Dec. 18, 2014

Under rating threshold (show) i think i broke my game :D

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VictorMoss

Dec. 18, 2014

Under rating threshold (show) waited for this game for ages, paid for it on my iphone and it never worked but still super excited i can finally play it

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(1)

nkot

Dec. 18, 2014

Under rating threshold (show) A way to win on the hardest difficulty is to: (1) Spend first 3 research points in cows and put all workers on cows. Then get house tech and mysticism. (2) Continue to grow and get the rest of the technologies in the first age. Try to get the barracks up before the start of the second age. (3) Once you get in the second age, spend you first research points on fish upgrades and immediately switch all workers to fill the fishermen spots. (4) Then get polytheism and the house upgrade. (5) Spend a few more points in oars and just continue to grow, eventually getting the "hammer" technologies and setting workers on the mountains. Try to get as many buildings up as possible before the third age. (6) When the third age comes, immediately spend a few research points in fishing again and add workers to fill the spots. (7) At some point, get monotheism and code of laws and continue to invest in fishing. (8) Get city planning and bronze working.

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williamtrodemsky

Dec. 18, 2014

Under rating threshold (show) YAY!!!!

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xaved

Dec. 18, 2014

Under rating threshold (show) Good, but still a bit buggy. The main one for me is that if you pick the "flee" option when you are attacked, it may say "X amount of people died", but ALL the people on defense always die/disappear as well.

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Fire7777

Dec. 18, 2014

Under rating threshold (show) To much luck based to be enjoyable . 2/5

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Tuqijuno

Dec. 18, 2014

Under rating threshold (show) How is it that when I'm told i lost 15 000 people the real amount of missing is 150 000

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Perelandra911

Dec. 18, 2014

Under rating threshold (show) Game bus out if you play too long- the great pyramid upgrades start costing MINUS amounts of building points, so you can build loads of levels of that for free... the bonus then go crazy, moving into "null". I got bred of distributing research points when I had 40k of them to allocate... :P Good game though!

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(1)

Thiazi

Dec. 18, 2014

Under rating threshold (show) Here's how to beat it on highest difficulty: Keep risk of attack at about 10%. Unless you're going to other upgrades, don't invest in food tech lines other than animal husbandry - they aren't nearly as good. Don't upgrade strength unless it feeds to something non-strength - you'll get plenty of strength through barracks, or the +10%'s you get from winning a fight. All you really want to upgrade is food and population, since population gives you passive +production and +culture. Try to save some points if you're 10-20 turns from the next age. Good luck!

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(2)

unicorns7

Dec. 18, 2014

Under rating threshold (show) why not make the things change when they get up graded

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(8)

lass7212

Dec. 18, 2014

Under rating threshold (show) there was no way i couldn't call my tribe boobs, with those o's.

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(0)

sword_raven

Dec. 18, 2014

Under rating threshold (show) Hmm, am I the only one that feels this is relying too much on RNG? There is RNG everywhere... EVERYWHERE.. Well except skilltree, but it is reliant on RNG elements so kinda there as well.

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soldat1500

Dec. 18, 2014

Under rating threshold (show) I managed to get to 0.BC can i get a cookie? :I

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godisawesome

Dec. 18, 2014

Under rating threshold (show) I thought game was decent until you had a time limit to build a pyramid 2/5.

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Remlode

Dec. 18, 2014

Under rating threshold (show) I broke it. over 100 on all techs. and stats are all spazzing out now=)

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bennos12

Dec. 18, 2014

Under rating threshold (show) an undo turn button would greatly help my civilization

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Gwozdziuuu

Dec. 18, 2014

Under rating threshold (show) Well there is bug. Huge bug. I have so many resources that I automatically lose. Just like that, I had null food...

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corvus_corone

Dec. 18, 2014

Under rating threshold (show) I accidentally always click the "Next turn"-button instead of the "Research"-button. This turns out to be quite irritating as it makes me lose some rounds in which I don't apply workers.

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(4)

Swoozie06

Dec. 18, 2014

Under rating threshold (show) Bit annoyed, final turn and I just got 1.5m production points but I still cant build the pyramid. This means that the building does not actually require exactly 1.5m please fix this.

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LeinadV885

Dec. 18, 2014

Under rating threshold (show) OH MY GOOOOOOOOOOOOOOOOOOD!!!!! IT'S FINALLY OUT!!!!!

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(-1)

ChAoZmite

Dec. 18, 2014

Under rating threshold (show) How to win the game don't buy granary.

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(-2)

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