Stackout
par DanieleGiardini
Stackout
Tags pour Stackout
Description
Inspiré du classique Breakout et lauréat du GPI Retro Unity Contest, Stackout redonne vie au genre avec des blocs empilés destructibles qui créent différents scénarios, de nouveaux bonus et des bonus classiques, un style cirque-rétro, une bande-son étrangement relaxante et beaucoup d’énergie. « Site web »:http://games.holoville.com
Comment jouer
SOURIS : déplacer la raquette / viser. CLIC GAUCHE : lancer la balle (quand elle est sur la raquette). ESPACE : ouvrir le panneau bonus. ÉCHAP : pause/options
Commentaires
HolyLasagna
Feb. 26, 2013
Wow! This game is beautiful and a nice innovation to Arkanoid (I've always called it that). I like the concept of destroying the terrain! Also, I don't find the "Mouse Sentivity: 100" sensitive enough. :P
All in all, a very fun game to play! 5/5 and favorited. Will be sure to spread the word (:
Yey, thanks a lot :) And I can't believe it: I can't even play at 100 mouse sensitivity! But anyway, I just added keyboard controls too, and will upload a new version soon. While I'm doing it, I might rise the max sensitivity to 200 :P
rut_1
Feb. 19, 2013
Outstanding!
Blushing! :)
oivoi
Feb. 18, 2013
Easily the most stylish breakout clone I've ever played.
Thanks oivoi. Kudos to Fabian for finding this great style (which he's already bored of and working on changing for the next Stackout iteration :P)
Ericzander
Feb. 28, 2013
Super dooper coolio. Needs API though.
THanks :) It has the API and is ready for badges. So now it's up to Kongregate to decide to use them
Chrisirhc1996
Feb. 26, 2013
It's really good. One thing I can recommend though is to make the powerups look stylish. Though their effects look good, it looks a bit weird to collect discs.
Thanks, and Fabian completely agrees with you. He'll probably change them somehow in the next interation.