Rearmed Trials

Rearmed Trials

par danielsun
Signaler un bug
Signaler le jeu
Loading ad...

Rearmed Trials

Note:
3.4
Sortie : October 26, 2016
Dernière mise à jour : October 29, 2016
Développeur: danielsun

Tags pour Rearmed Trials

Description

*À propos de Rearmed Trials* Empoignez votre épée, foudroyez vos ennemis dans la foudre, l'acier et la brume ! Armed with Wings se déroule dans un monde délabré en guerre, combien de temps survivrez-vous ? Rearmed Trials offre un avant-goût sauvage de son homologue sur Steam, Armed with Wings Rearmed. Affrontez la horde impériale. Récupérez des armes pour améliorer vos statistiques. Trials propose un système de combat riche et complexe : réalisez d'énormes combos et obtenez des scores élevés !
*Problèmes de souris sur FireFox* : Un étrange décalage de la souris semble survenir sur FireFox. Si cela arrive, essayez de changer de navigateur.
« Restez informé de tout ce qui concerne Armed with Wings » : http://www.armedwithwings.com/

Comment jouer

[Contrôles clavier]
[Flèches directionnelles] Déplacement
[A] Attaquer
[S] Attaque puissante
[D] Parade/Esquive
[Contrôles Xbox]
[Joystick/Dpad] Déplacement
[A] Attaquer
[B] Attaque puissante
[Gâchette droite] Parade/Esquive

FAQ

Qu'est-ce que Rearmed Trials ?

Rearmed Trials est un jeu de plateforme/action développé par danielsun qui met les joueurs au défi d’affronter des vagues d’ennemis dans un univers fantastique.

Comment jouer à Rearmed Trials ?

Dans Rearmed Trials, vous contrôlez un personnage à l’aide du clavier pour vous déplacer, attaquer et vous défendre en traversant des niveaux remplis d’ennemis.

Quel est le but principal dans Rearmed Trials ?

L’objectif principal dans Rearmed Trials est de survivre à un maximum de vagues d’ennemis et de progresser à travers des niveaux de plus en plus difficiles.

Y a-t-il des améliorations ou un système de progression dans Rearmed Trials ?

Rearmed Trials propose un système d’amélioration permettant d’augmenter les compétences de votre personnage et de débloquer de nouvelles aptitudes entre les niveaux.

Qu'est-ce qui distingue Rearmed Trials des autres jeux de plateforme/action ?

Rearmed Trials se démarque par ses combats rapides, ses compétences améliorables et sa structure de survie par vagues exigeante.

Commentaires

0/1000
gogeta131 avatar

gogeta131

Nov. 03, 2016

60
0

MORE COMBAT TIPS: (5) If you're at full health, try to avoid collecting the little health pickups so that the next time you take damage, you have a stockpile ready for you.
(6) FOR BOSS FIGHT: Use dodge-rolls to close the distance and start your combos. The closer you are to him at all times, the less likely he is able to blast you away with his kamehameha-wave thing. ALSO, the little energy sphere he shoots at you can be REDIRECTED back at him for damage.

gogeta131 avatar

gogeta131

Nov. 03, 2016

55
1

HERE ARE SOME COMBAT TIPS:
(1) Dodge roll around as much as you can, to increase mobility
(2) You can dodge roll into a quick slice. Use this to start your combos. It out-speeds even the faster enemies. ALSO, when faced with groups of enemies, especially the elites who seem to hit you in between your attacks, use a dodge slice to HIT THEM FIRST.

(3) You can repeatedly dodge roll into a quick slice. If an elite keeps dodge rolling away, keep pressing him. You'll eventually connect.

(4) if you dodge roll into an elite (the sword wielding guys), there's a high chance they'll start attacking, and then, while they're still attacking where you used to be, you can hit them from behind

DriftLuka avatar

DriftLuka

Oct. 29, 2016

43
1

I freaking love you daniel! But I really don't like how you removed the jump button. dpdge one still is a thing but still, and in culmination the combos were much better! I hope you take this in mind :)

danielsun
danielsun Développeur

Thanks for the feedback! Yes there is no traditional jump but please try the following: up+B can be used twice in a row Hold D and keep spamming right or right, you will be able to do "jump dodging" - this is very useful for combos.

NErdknews avatar

NErdknews

Nov. 01, 2016

78
4

It gets repetitive quite quickly--it'd be good if you had wave checkpoints or abilities that are permanent. I get that this is a demo but it's too stingy with what it offers--doesn't make me want to buy the steam game.

danielsun
danielsun Développeur

Thanks for the feedback. I really want to some changes this weekend. There is in fact wave checkpoint - but you must reach wave 3 before it unlocks.

NErdknews avatar

NErdknews

Nov. 01, 2016

46
3

This game is a lot of fun, but the pickups are an issue. After a certain point, the starting weapon (katana) just isn't adequate for being something like, say, wave 6. It is almost impossible at wave 10. Also, I thought there were only two enemies until level 8--most people would have given up on the game by this point, thinking that there are only two enemies to fight. That is an issue. It would be great if beating/starting certain levels made you start with certain swords. Would make the game much more manageable.