Hop-n'-Pop
by deleongames
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Hop-n'-Pop
Tags for Hop-n'-Pop
Description
Hop-n'-Pop has a style of abstract play reminiscent of second or third generation arcade games (pre-consistency; think _Bubble Bobble_).
In my "Game-a-Day Journal":http://deleongames.com/ I identify this type of appeal as "serendipitous surrealism".
How to Play
Click to thrust - note that you can air jump, and that jumping into walls changes the direction of gravity. You play as a giant needle, and your goal is to pop enemy balloons with your needle tip.
Comments
deleongames
Dec. 07, 2007
Sweet - I'll take a look at it this weekend. Thank chitown15!
chitown15
Dec. 07, 2007
Kongregate just got API scoring for AS3, so you can now have scoring.
deleongames
Dec. 07, 2007
"When you hit an angel and there’s ballons on the air, they aren’t affected by the new gravity." Yep! This is intentional. I was not aiming to simulate a physical system, but to develop an abstract game, and I liked the aesthetic of balloons moving in unique reference frames.
:)
"Please, implement the scores/stats API." - I develop in ActionScript 3. From what I was able to find in the forums, I am under the impression that there is currently not a scores API for AS3... am I mistaken about this?
Thanks for the feedback!
TheJCS
Dec. 07, 2007
Please, implement the scores/stats API.
TheJCS
Dec. 07, 2007
When you hit an angel and there's ballons on the air, they aren't affected by the new gravity.