Lifted : The Game

Lifted : The Game

par digmDrexel
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Lifted : The Game

Note:
2.4
Sortie : April 13, 2011
Dernière mise à jour : April 13, 2011
Développeur: digmDrexel

Tags pour Lifted : The Game

Description

Créé par Justin David. Ce jeu a été réalisé dans le cadre d’un cours de 10 semaines à l’Université Drexel. DESCRIPTION. Soulevez l’humain endormi jusqu’à l’OVNI. Ne touchez pas les murs ou l’humain se réveillera !

Comment jouer

Utilisez les flèches gauche et droite pour déplacer le faisceau lumineux. Utilisez la barre d’espace pour soulever l’humain endormi.

Commentaires

0/1000
coit105_mess avatar

coit105_mess

Apr. 13, 2011

5
0

Need's more levels. AND COWS!

sch787 avatar

sch787

Apr. 13, 2011

3
0

Maybe instead of just three touches and you wake up, you could have a sleep meter that goes from totally asleep to fully awake, and if you hit once, you can hold him and let the sleep meter refill some (not all the way). Good start, though. I like the music and the failure screen.

lukecollege avatar

lukecollege

Apr. 13, 2011

2
0

Nice concept, I enjoyed it. If you make more levels, I'll play'em.

EPR89 avatar

EPR89

Apr. 13, 2011

1
0

Nice concept. I would however like a more physics-like approach. I think this would make the behaviour feel more natural and the force of impact could also be used to determine whether the human wakes up or not. Examples: hitting something at full speed -> wakes up; scraping along the wall -> wakes up if continued; just touching the wall -> no problem, as long as you avoid touching it right again; knocking something over (e.g. a lamp) -> wakes up or gets uneasy, depending on the noise.

Kmcneal avatar

Kmcneal

Apr. 13, 2011

1
0

not bad, way too easy, hit detection is off a bit, and really only last about 30 seconds not sure I can get much better than 953, not a lot of replay value, but could be fun with some added levels etc.