RED x BLUE

RED x BLUE

par e_cha
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RED x BLUE

Note:
2.6
Sortie : July 30, 2012
Dernière mise à jour : July 30, 2012
Développeur: e_cha

Tags pour RED x BLUE

Description

RED and BLUE can't stand on the floor together. You need to always jump.

Comment jouer

Z/Up: Jump
Left/Right: Move

Commentaires

0/1000
KevinL143 avatar

KevinL143

Nov. 16, 2015

6
0

good game but Difficult

vlasec avatar

vlasec

Jun. 04, 2016

3
0

Clumsy controls betray this game a lot. I made it anyway, it only has 27 levels and my fingers don't hurt that bad. It was pretty much worth the epic victory animation. Anyway, if the levels had checkpoints (possibly a choice between easy mode with checkpoints and hard mode with none plus a limited amount of lives or whatever), it would be easier not to ragequit. Oh, and also a player likes to know how many levels are left to go. Anyway, 3/5, I'd gladly give it more if not for the aforemention flaws.

artimies7 avatar

artimies7

Aug. 01, 2012

15
3

Alright kid, here goes.

I like this game. It's got good mechanics and was obviously inspired and thought out.

However, it could use some more thinking out. It's got massive lag with brief periods of spazmodic rapid movement that totally throw me off my game.

The music is nice. You could use more and different tracks; the one that's looping now will drive me insane shortly.

Currently, I can see that there has been little changes in the gameplay of the levels. (AKA levels where jump over pits of varying degrees of depth and width alternated with barely-passable levels with spikes)

Now, I'm only at level 15, but if there's many more in any number, it would be good to add a few new elements and perhaps some other twists beyond your color-specific forcefields and levers, not to mention a new form of putting up obstacles.

Finally: a pause button. If nothing else, put in a pause button.

deadlyr4ain avatar

deadlyr4ain

Apr. 18, 2017

2
0

Love the mechanics, but you should probably work on making the levels more unique instead of basically just adding slight changes to the same thing.

aider5 avatar

aider5

May. 20, 2016

3
1

The only reason this game has any form of difficulty is because the jumping is unresponsive and laggy. I have nothing more to say.

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