Sphere Avoider Variant 1

Sphere Avoider Variant 1

par egdcltd
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Sphere Avoider Variant 1

Note:
2.4
Sortie : February 08, 2009
Dernière mise à jour : February 08, 2009
Développeur: egdcltd

Tags pour Sphere Avoider Variant 1

Description

Avoid the green spheres, collect the gold ones

Comment jouer

Mouse to move, P to Pause, M for Mute

Commentaires

0/1000
egdcltd avatar

egdcltd

Feb. 11, 2009

0
0

Score is determined this way: (coins+clock)*multiplier. Multiplier is 1 for easy, 2 for medium and 3 for hard. I was unsure as to the best multiplier to use.
By the way, there is a mute button already (press m) as I find most Flash game sounds annoying.
What could be used for other levels, apart from the difficulty levels?

Parkpem avatar

Parkpem

Feb. 08, 2009

0
0

sweet game, different levels and a mute button would be nice. 4/5

quiet_chaos avatar

quiet_chaos

Feb. 08, 2009

0
0

also, i think that the score multiplier should be higher on hard. i'm of the opinion that a score earned on easy should not compare to a score on hard. kinda makes it pointless to play on hard, unless you're a masochist. just a thought though.

quiet_chaos avatar

quiet_chaos

Feb. 08, 2009

0
0

hey, not bad. adding some power-ups would probably make it more interesting, like making the ball smaller/bigger, more coins on the screen, having the other balls move slower/faster, you know, stuff like that. also, a break down of your score at the end would be nice. i kinda like to see how i arrived at the score. great start! 3/5

R3D_J3FFYS0N1 avatar

R3D_J3FFYS0N1

Feb. 08, 2009

0
0

Sounds are annoying....I think the gold ball needs to spawn farther away... i had it so that the gold ball was spawning next to me for like 30 seconds.... is quite fun if you mute the speakers and could make the ball spawn further... and too many green balls later on you cant move eventually

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