Sichiken
par eliolanda
Sichiken
Tags pour Sichiken
Description
Court : collectez les pièces, allez à la sortie. Version longue : il y a deux types de niveaux : passage simple et double passage. 1. Passage simple : collectez les pièces, allez à la sortie. Évitez les pics, gérez les tuiles qui disparaissent. 2. Double passage : a) Chronométrez vos actions. b) Premier passage – ramassez les pièces accessibles, activez les déclencheurs (s’il y en a) pour le second passage. c) Second passage – ramassez les pièces restantes, tandis que votre ombre répète vos actions précédentes. Allez à la sortie.
Comment jouer
Gauche, Droite, Sauter. Réinitialiser le niveau : R, E, Entrée.
Commentaires
Leothyr
Apr. 14, 2012
Fuuny, but the floor feels way too slippery creating an unnecessary handicap.
Hopper262
Apr. 15, 2012
Why, when I "fail" a level, do I have to click Reset myself instead of the level resetting? Why can I touch a block enough to make it disappear, but not enough to collect the coin above it? These bugs, along with the slippery physics, mean resets are both frequent and needlessly annoying.
Bobcat101
Apr. 13, 2012
Love the style of the game, simple but nice. The concept isn't all too original but still a good game. 4/5
ChaoticBrain
Apr. 13, 2012
It's a lot like other puzzle-platformer games I've played, only the controls are slippier, and your second runner can't affect the first runner in any way. The Company of Myself and ChronoTron, among others, already did this sort of thing, and did it better.
zgnumu
Apr. 13, 2012
Fun puzzle game. Challenging, but not excessively so (well, maybe the last few levels). The mechanics aren't really original, but the game is polished well enough to overlook that.