Dungeon Defrag

Dungeon Defrag

par emerlgx
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Dungeon Defrag

Note:
2.5
Sortie : August 02, 2011
Dernière mise à jour : August 02, 2011
Développeur: emerlgx

Tags pour Dungeon Defrag

Description

Plongez dans les profondeurs d'un donjon virtuel ! Détruisez tous les programmes corrompus ! Plus vous descendez, plus le donjon devient vaste et complexe. Même si vous pouvez foncer vers le bas rapidement, assurez-vous de ramasser les orbes d'expérience pour ne pas être submergé par les monstres.

Comment jouer

WASD pour bouger. Espace pour sauter. Clic gauche pour tirer

Mises à jour des développeurs

Aug 2, 2011 5:03pm

I think I’ve fixed the bug where scores wouldn’t upload properly. You should now see your high scores for kills and level appear on the leaderboards.

Commentaires

0/1000
tyrant5559 avatar

tyrant5559

Aug. 03, 2011

7
0

The rooms are too small with too many enemys early on. It needs an easier first few levels, then it starts to get difficult.

xexes255 avatar

xexes255

Aug. 02, 2011

6
0

Consider adding a difficulty curve, the first few levels very easy to let the player get acquainted with the game and gradually be sucked into the glory of exploding pixels before making it very hard.

xexes255 avatar

xexes255

Aug. 02, 2011

5
0

When you enter a room, the door always closes behind you and your enemies always spawn right on top of you, so every room feels like a death trap. The first levels are hard because enemies require so many hits and always seem to spawn too close.

yeth_hound avatar

yeth_hound

Nov. 14, 2011

1
0

it'd behoove you to make boss encounters different bosses.

nored101 avatar

nored101

Aug. 05, 2011

1
0

one thing i found is that the enemys can shot themselves over the walls and now i cant kill it.