Pixelman Adventure

Pixelman Adventure

par epicearthgames
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Pixelman Adventure

Note:
2.3
Sortie : October 20, 2016
Dernière mise à jour : October 23, 2016
Développeur: epicearthgames

Tags pour Pixelman Adventure

Description

Vainquez des animaux, des fantômes et des robots dans le monde pixelisé de ce grand jeu de plateforme d’aventure 2D. Partez à l’aventure ou luttez pour survivre en mode Survie. Pixelman Adventure vous propose des heures de jeu avec différents environnements et des ennemis comme des fantômes et des animaux sauvages à travers 14 niveaux d’aventure. Classement Kongregate. Faites le meilleur score et tentez de grimper dans le classement.

Comment jouer

Flèches directionnelles = SE DÉPLACER. Espace = SAUTER (maintenez pour sauter plus haut). Shift + Flèches = COURIR. P – Pause.

Commentaires

0/1000
bondk avatar

bondk

Oct. 20, 2016

2
0

Amazing Adventure game! I'm first on leaderboard! He He.

epicearthgames
epicearthgames Développeur

Thanks for your review.

LWYZLWYZ avatar

LWYZLWYZ

Oct. 24, 2016

1
0

My original score of 1/5 remains after your update.
Do not PM me again please.

Mozai avatar

Mozai

Oct. 23, 2016

1
0

Hard to tell when I'm above an enemy or beside, and whether I will hit them or they will kill me.

epicearthgames
epicearthgames Développeur

Hi, if you jump on center top of an enemies you'll kill em. But if you're running fast & then jump, you may land on their face or back & loose life.

epicearthgames avatar

epicearthgames

Oct. 23, 2016

1
0

Hi everyone, a new version has been updated and all the issues has been resolved. Thanks.

playgb avatar

playgb

Oct. 20, 2016

0
0

Very good. The art and graphics are nice, when the player gets hit by an enemie, I think it's better to put a 5 seconds flickering to avoid double damage.

epicearthgames
epicearthgames Développeur

Hi, new version has been uploaded and issue has been resolved. Though 5 sec are too much, the flickering time has been increased from 0.5 sec to 2 secs. The player won't get damage again for 2 secs after being attacked by enemy.