physics sandbox beta v1.0

physics sandbox beta v1.0

par euwbah
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physics sandbox beta v1.0

Note:
2.3
Sortie : February 23, 2011
Dernière mise à jour : February 23, 2011
Développeur: euwbah

Tags pour physics sandbox beta v1.0

Description

Ceci est la deuxième version de la série sandbox physique. C’est tellement bien que ce n’est même plus une alpha. Éclairage amélioré, boutons pour sphères, cubes, hauteur d’apparition, hauteur de la caméra et blocs solides qui ne bougent pas. La prochaine version aura des accélérateurs :D

Comment jouer

Souris pour cliquer sur les boutons (évident ?). Flèches pour déplacer la caméra. Les boutons sont explicites et barre d’espace pour faire apparaître l’objet sélectionné (tu sélectionnes l’objet en cliquant sur les boutons à gauche. [double évident]) Amuse-toi bien ! (Non, « évident » n’est pas ma marque déposée)

Commentaires

0/1000
euwbah avatar

euwbah

Feb. 24, 2011

4
0

please comment, you can also comment on what else to make if you want.

thegrahamphoenix avatar

thegrahamphoenix

Feb. 25, 2011

3
0

alright. it'd be cool if the camera could change position. like, instead of always looking from above, you could move it so that i can be looking from the side or whatever. like, mouse control for the camera.
second, the "clear the world" button would be a LOT better if, instead of clearing one item at a time, it cleared them all.
third, and probably most important, the blocks are immune to gravity and can be spawned inside other block. this seems like a big issue, so, yeah. the rest of the objects are fine. just the blocks aren't affected by physics.

10666 avatar

10666

Feb. 25, 2011

3
0

"This game is horrible" It is, but soon won't be! (And stop typing dumb comments, Matt, you clearly know the answers)

euwbah avatar

euwbah

Feb. 23, 2011

5
1

A clear button would come in handy too!

euwbah avatar

euwbah

Feb. 27, 2011

1
0

yes Joshua. the button IS a lie because there is a script bug. Anyway, the shin version is almost ready and should be out by today, maybe. The bug is fixed but the method is different (SNEAK PEEK: the method of clearing the objects is by rotating the WHOLE PLATFORM... if there are any objections, please comment by today as in Feb-27-2011 4.36PM GMT+8)
About the white space, it will still be there because too much terrain is bad... thinking of water pools or seas. Joshua (10666) also told me to add the scaling feature, bomb feature and a weight changing feature. I won't know for sure whether this would ALL be in the shin version but I don't know.