ZDrummer

ZDrummer

par FibreFilmsGames
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ZDrummer

Note:
2.7
Sortie : January 29, 2011
Dernière mise à jour : February 21, 2011
Développeur: FibreFilmsGames

Tags pour ZDrummer

Description

Une boîte à rythmes 3D amusante. Appuyez sur vos touches pour déclencher de superbes animations graphiques et des sons haute fidélité. Ou développez le panneau séquenceur pour créer un rythme automatisé, puis jouez dessus ! Des heures de plaisir garanties. (La précision et la réactivité du séquenceur dépendent de votre machine. Le mode précision améliore grandement le timing du séquenceur.) Bugs connus : Trop de notes dans le séquenceur peuvent en faire disparaître certaines. Fonctionnalités à venir : Un gameplay à la RockBand/Guitar Hero.

Comment jouer

Appuyez sur espace pour voir les commandes (pas en mode précision). Cliquez sur "Séquenceur" pour développer le séquenceur de batterie.

Mises à jour des développeurs

Jan 29, 2011 12:47pm

1.05: Added a feature to remove one line on the sequencer at a time.
1.1: Performance updates.
1.11 You can now change the drum kit colour!
1.2: Added the ability to control how many bars in length the sequencer plays. Added changeable beat speeds (quaver, triplet, semiquaver). Options menu for the sequencer and the main views. YOU CAN NOW SAVE YOUR BEATS (this is local and cannot be retrieved anywhere but the computer they were saved onto). Saving per drum is also available. New drop down menu for each drum/instrument consisting of Fill Clear Save and Load options. Changing the mode no longer deletes your beat. Added a recording function (selects last entered beat when quantising).

Commentaires

0/1000
Master_Of_Helium avatar

Master_Of_Helium

Jan. 30, 2011

3
0

WAAAGH, I AM DAVE LOMBARDO 8)

Excellent simulator man, but there should tempo regulator for sequencer (and as a result, a longer sequencer panel). This will make this gadget priceless!

theriotguy avatar

theriotguy

Jun. 08, 2013

2
0

SUPA FAST DRUMMA!

FibreFilmsGames avatar

FibreFilmsGames

Jan. 30, 2011

2
0

@Master_Of_Helium I'm working on an option to get the sequencer to run as semi-quavers or through triplets but for now doubling the metronome tempo to 240 is OK for making a faster beat. But adding another few bars to the sequencer is something I will definitely look into (possible just very tedious).
@HillBicks Good Idea, but the ride bell should suffice until I get round to it.
@BannanaHam I would but the iPhone license for unity is too much for me at the moment (bit of a freeloader).
@khanstruct Sorry you feel that way, but a Guitar Hero/Geek style gameplay may well be in the works. With the ability to save your own beat maps too.

HillBicks avatar

HillBicks

Jan. 30, 2011

2
0

Needs more cowbell

Darnarus avatar

Darnarus

Jan. 30, 2011

2
0

i really LOVE the double bass machine.
blast beats are not playable, i like my real drumset more :P