Working Stiffs

Working Stiffs

par fightclub69
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Working Stiffs

Note:
3.5
Sortie : March 04, 2012
Dernière mise à jour : March 09, 2012
Développeur: fightclub69

Tags pour Working Stiffs

Description

Un bureau en ville est envahi par une épidémie de zombies ! Vous et vos collègues devez traverser 15 niveaux de cadavres d’entreprise pour atteindre l’hélicoptère d’évacuation sur le toit !

Comment jouer

Maintenez le bouton de la souris enfoncé pour faire avancer les survivants proches vers le curseur. Déplacez la souris (en maintenant le bouton) pour naviguer dans les niveaux. Flèches ou WASD pour faire défiler le niveau. ESPACE pour afficher la carte. CTRL + clic sélectionne une seule personne au lieu de tout le groupe.

Mises à jour des développeurs

Mar 4, 2012 4:53am

v1.05 : fixed scores to register total score instead of level score… sorry about that!
v1.06 : fixed rare bug where the second level didn’t start properly
v1.07 : added SHIFT as an alternative to CTRL for Mac users. Added a more explicit hint to view the map at the start of level 3. Increased the scroll margins so mouse-out shouldn’t happen so often.

Commentaires

0/1000
TwoSheds avatar

TwoSheds

Mar. 10, 2012

53
2

where is the dancing monkey promised at the end?

fightclub69
fightclub69 Développeur

In the sequel... maybe :)

BLOODR4GE avatar

BLOODR4GE

Mar. 04, 2012

107
9

Secretary wheres that box of guns that came this morning? O.o

phoajunjie avatar

phoajunjie

Mar. 05, 2012

87
7

Awesome game , only issue i have is the control is alittle too uncomfortable :/ My workers just run around like crazy people even i have the ctrl pressed.

fightclub69
fightclub69 Développeur

CTRL is to select just one person out of a group. Your people will always run away from zombies that come close - but they panic so they get caught in corners if you don't steer them away!

Kunoric avatar

Kunoric

Mar. 10, 2012

48
4

while i liked the game, most of the difficulty comes from the lack of control; it starts getting frustrating when you repeatedly lose, and it's never directly your fault because you only have indirect control- the final stage sums up every instance of this well, but the only real game ruiners is 1) a flare being used when it's unessasary or going to cause infection/human torch 2) bullets being aimed at normal zombies instead of a boss, and ammo being wasted during his charge.aside from that, i learned all mail from Beelzebub should be regarded as spam.

fightclub69
fightclub69 Développeur

As you've learned, flares can be dangerous to the user! My tactic is to always separate flare holders from the rest so I only risk one guy if the whole room goes up and I can't get out in time. On the boss levels, it's normally best to kill all the normal guys before you wake the boss - that way you don't get eaten while you dodge. Thanks for the detailed comment and I'm really glad you enjoyed the game!

jasonstakem avatar

jasonstakem

Mar. 04, 2012

87
9

me: "we must retake the water water cooler"! my co workers: "dude we only drink coffee"

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