Mutation
par gargonherd
Mutation
Tags pour Mutation
Description
MUTATION est un jeu sur le temps et l’espace. C’est une tombe en décomposition remplie de visions désagréables. Vous allez détester votre corps en vous transformant en quelque chose que vous ne comprenez pas vraiment. C’est la misère, c’est l’aliénation, c’est MUTATION. Vous pouvez aussi cliquer sur des éléments.
Comment jouer
WASD - Déplacer. CLIC GAUCHE - Action. CLIC DROIT - Déplacer la caméra. BOUTON CENTRAL SOURIS - Zoom caméra. SHIFT - Courir. ESPACE - Sauter
Mises à jour des développeurs
Finishing the final touches and the tweaked version will be up. Fixing a few things and extending the time to 15 minutes for mutation.
FAQ
Qu'est-ce que Mutation ?
Mutation est un idle clicker développé par gargonherd où les joueurs gèrent et font évoluer un laboratoire de cellules en mutation.
Comment jouer à Mutation ?
Dans Mutation, vous générez et fusionnez différents types de cellules, améliorez leurs capacités et automatisez votre laboratoire pour progresser plus rapidement.
Quels sont les principaux systèmes de progression dans Mutation ?
Mutation propose des systèmes comme les améliorations de cellules, la fusion, l'automatisation et des capacités à débloquer qui renforcent vos cellules et accélèrent votre progression globale.
Mutation prend-il en charge la progression hors ligne ?
Oui, Mutation inclut la progression hors ligne, permettant à votre laboratoire de continuer à générer des ressources même lorsque vous n'êtes pas en train de jouer.
Peut-on automatiser des processus dans Mutation ?
Oui, Mutation propose des améliorations d'automatisation qui permettent à certaines actions et à la collecte de ressources dans votre laboratoire idle de fonctionner automatiquement.
Commentaires
infiniteface
Dec. 14, 2012
i dont get the ending. who is that girl in the ending?
I didn't get to include a lot of the things I originally wanted, as it was on a month-long deadline, so a lot of things got left in that honestly don't make any sense. Sorry about that, but yeah I probably shouldn't have tried making something on such a large scale for a small period of time.
Doug_Fany
Dec. 29, 2012
This game is very lol! ^^
Yeah, I still am glad I made this but it's pretty silly. As long as it's enjoyable I guess!
SkyCharger001
Oct. 02, 2011
A. during turning the player-sprite becomes hard to see. (hope it's only a stand-in for an eventual 3D-figure)
B. the base speed seems rather slow
C. sometimes when you enter another room the point of entrance is to your left/right instead of behind you.
In response to A, yes- thank you. I am making a few more bug fixes today and it's pretty much done. This sort of feedback is helpful! The 2D sprite is not a placeholder. I wanted to experiment with contrasting the player against the environment so I've decided to use some 2D sprites for the characters to give a feeling of alienation among an otherwise 3D world. To B that is a good point- I have sped up movement quite a bit with this version. The base movement is the same but as you mutate it is not as slow now. Still a bit slow for my liking but I feel that it adds to the weakness of the character at that point as well so I may keep it still. True. I will see if I can get that working- I appreciate the critique though. Not sure what you thought but regardless this was good feedback.
Jyrroe
Oct. 02, 2011
It was interesting, but I feel like it should be categorized as "misunderstood interactive digital art" instead of "game". =3
Hah- good point. I'd tend to agree! I wasn't sure what to categorize it as but that would be a good option.
morcon
Dec. 15, 2013
why is everyone all spoiling all the games like zerggod he spoiled the game by saying what the main character is