DevShot4
par geiz
DevShot4
Tags pour DevShot4
Description
Suite de DevShot3. Un autre point de passage dans mon apprentissage d’AS3. J’ai vraiment essayé de faire fonctionner un préchargeur, mais progressEvent refuse de se déclencher. À part ça, la vitesse de déplacement des blobs verts est désormais aléatoire.
Comment jouer
WASD, évitez ces blobs verts !
Commentaires
clasher235
Jul. 23, 2011
*http://imageshack.us/photo/my-images/695/devshotexample.png/
that actaully looks pretty cool :D. I might do that (as soon as I figure out how.)
clasher235
Jul. 23, 2011
@ developer: You could still easily do that with one game, I think by having a menu screen where you can select a version. Here's a mockup of what you should do:
ttp://imageshack.us/photo/my-images/695/devshotexample.png/
clasher235
Jul. 22, 2011
The changes through this game are miniscule at best. I recommend making one game and allowing the player to choose a version to play. Making a new game for every 10 lines of code you add is a bit obnoxious.
My main priority is to forge motivation to continue with the Mind Frustraiting world of coding. When a "Real game" appears, one will be able to look back at the different stages that I took in the process of building it. There's major bug in this version, and I have not yet figured it out. Thanks for your honest opinion!
exailed
Jul. 22, 2011
oh ok i use as3 but i just had this preloader hold up it still works with as3
geiz
Jul. 22, 2011
Visible changes are miniscule yes, But the code inside (lots not working) has found significant change.