DevShot4

DevShot4

par geiz
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DevShot4

Note:
2.5
Sortie : July 22, 2011
Dernière mise à jour : July 22, 2011
Développeur: geiz

Tags pour DevShot4

Description

Suite de DevShot3. Un autre point de passage dans mon apprentissage d’AS3. J’ai vraiment essayé de faire fonctionner un préchargeur, mais progressEvent refuse de se déclencher. À part ça, la vitesse de déplacement des blobs verts est désormais aléatoire.

Comment jouer

WASD, évitez ces blobs verts !

Commentaires

0/1000
clasher235 avatar

clasher235

Jul. 23, 2011

1
0

*http://imageshack.us/photo/my-images/695/devshotexample.png/

geiz
geiz Développeur

that actaully looks pretty cool :D. I might do that (as soon as I figure out how.)

clasher235 avatar

clasher235

Jul. 23, 2011

1
0

@ developer: You could still easily do that with one game, I think by having a menu screen where you can select a version. Here's a mockup of what you should do:

ttp://imageshack.us/photo/my-images/695/devshotexample.png/

clasher235 avatar

clasher235

Jul. 22, 2011

1
0

The changes through this game are miniscule at best. I recommend making one game and allowing the player to choose a version to play. Making a new game for every 10 lines of code you add is a bit obnoxious.

geiz
geiz Développeur

My main priority is to forge motivation to continue with the Mind Frustraiting world of coding. When a "Real game" appears, one will be able to look back at the different stages that I took in the process of building it. There's major bug in this version, and I have not yet figured it out. Thanks for your honest opinion!

exailed avatar

exailed

Jul. 22, 2011

0
0

oh ok i use as3 but i just had this preloader hold up it still works with as3

geiz avatar

geiz

Jul. 22, 2011

0
0

Visible changes are miniscule yes, But the code inside (lots not working) has found significant change.