Battle Of Random

Battle Of Random

par giulio321
Signaler un bug
Signaler le jeu
Top
Incremancer
Top
The King's League: Odyssey
Top
Learn to Fly 3
Top
Kingdom Rush
Top
Retro Bowl
Top
Fleeing the Complex
Top
Bloons Monkey City
Top
Swords and Souls
Top
The Enchanted Cave 2
Top
UnpuzzleX
Top
Bit Heroes
Top
Epic Battle Fantasy 4
Top
SAS: Zombie Assault 4
Top
Kingdom Rush Frontiers
🔥 Tendances
NGU IDLE
Top
Escape Game - Computer Office Escape
Top
Epic Battle Fantasy 5
Top
Bloons TD 5
Top
Mutilate-a-Doll 2
Top
Learn to Fly 2
Loading ad...

Battle Of Random

Note:
3.0
Sortie : February 19, 2018
Dernière mise à jour : March 31, 2018
Développeur: giulio321

Tags pour Battle Of Random

Description

Joue à Battle of Random, un jeu d’action rapide à deux joueurs où chaque joueur doit écraser son ami dans un duel de tir frénétique, tire ou sois tiré ! Plus de 25 armes et plus d’une centaine de combinaisons de modificateurs et de cartes rendent chaque partie unique !

Comment jouer

JOUEUR UN W-haut A-gauche S-bas D-droite. JOUEUR DEUX I-haut J-gauche K-bas L-droite. P – Pause. M – Couper le son. Utilise la souris pour choisir le mode de jeu et la qualité.

Mises à jour des développeurs

Mar 31, 2018 2:49am

update 1.19.2!
added different kinds of settings
P – pause game!
M – mute audio!
maps are now kind of procedurally generated, as in they start with a preset and change the map randomly
fixed a second player movement bug
fixed small rockets bug
fixed trails color
changed file index to be more precise and load faster, with also a small fps boost

Commentaires

0/1000
giulio321 avatar

giulio321

Mar. 05, 2018

0
0

rolled back to previous version, we're working hard to solve this massive graphic bug.

giulio321 avatar

giulio321

Mar. 05, 2018

0
0

i'm sorry for the graphic glitch, we'll contact kongregate since the issue does not show in preview mode while it does while playing, please be patient.

JackRucel01 avatar

JackRucel01

Feb. 24, 2018

0
0

The game is very good, and very solid too, a smooth movement, the game has a very good core gameplay.

The random attributes of each battle was an excellent idea, makes each battle dynamic and a sense of "what am I going to work with on that match?" at the beginning of each battle, very good indeed.

A question, do you intend to change the aesthetics of the game? give some theme?
if yes, what theme are you thinking about?

About bugs, I found 2, but I could not reproduce = / none of the 2, the first,the initial menu did not appear after the battle ended, and the 2nd AI simply stopped, happened 2 times of maybe 20 matches, otherwise this is perfect.

One last question, do you intend to add a multi player online in the future?
I think with a good aesthetics and a multi player online you could easily monetize with thing like hat and skins.

Anyway, I hope the best for your project :D

giulio321
giulio321 Développeur

tough questions, for the graphics we're tryign to work on it, still have to reason through it, probably won't come any time soo but will definitely someday, as for bugs thanks for the feedback, i tried implementing a fast AI and am still working on it to make it smarter, as for multiplayer i think it'll be more of an issue cause of the engine i use but i'll try seeing more into it someday, thanks again for the feedback best regards.

Top
UNREAL FLASH 1
Top
Four Second Frenzy
Top
Chaos Faction
Dog Eat Dog
Top
Four Second Fury
🔄 Mis à jour
Crazy Climber
🔄 Mis à jour
Panda Park
🔄 Mis à jour
Little Fist
Clock Crew Arena
Top
Papa Louie: When Pizzas Attack! - Kongregate Version