StickMan Zombie Survival: Demo

StickMan Zombie Survival: Demo

par gta_fido
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StickMan Zombie Survival: Demo

Note:
3.2
Sortie : July 17, 2010
Dernière mise à jour : August 31, 2010
Développeur: gta_fido

Tags pour StickMan Zombie Survival: Demo

Description

Voyez combien de temps vous pouvez survivre face à la horde infinie de zombies, montez de niveau, améliorez vos armes et devenez plus puissant. Cette démo comprend huit types de zombies différents avec une difficulté croissante. C’est mon premier jeu, et seulement une démo. Il n’y a donc pas encore de son.

Comment jouer

Contrôles de base :
WASD – se déplacer
Souris – viser et tirer
Espace – Continuer (dans un menu tutoriel)
Contrôles avancés :
Espace – Mode grenade
Q/E – changer le type de munitions
1/2/3 – changer d’arme
F – ouvrir/fermer le sous-menu des munitions
ENTRÉE – pause.

Mises à jour des développeurs

Jul 17, 2010 2:18pm

Update (8/28):
Larger Map & Allies help you.
Optimized some code for less slowdown.

Updates:
+I have added barriers to appear at level 1 rather than start at level 10, to allow for longer survival and more enjoyment.

+Incidindiary ammo now displays

+Modified code allows for less slowdown

+A grenade strategy page added

+Other smaller modified attributes

Commentaires

0/1000
ndrakeh avatar

ndrakeh

Sep. 25, 2010

17
0

Great game, especially for a first timer. can't wait for full game, but one problem. you have to refresh the page when you die. can you fix this? thanks.

gta_fido avatar

gta_fido

Jun. 07, 2011

13
0

I am half expecting any of you recent players to actually read this, as I was surprised to find new comments on this demo. But you will all be very pleased to know that I have continued working on this game and have developed quite an innovative system for the game. The full release will feature an advanced weapon system, more zombie types, a story mode and survival mode, in-game achievements with bonuses, and more.

I've done a lot of performance work, to prevent slow downs from occuring, added sounds and music. I've been working on difficulty balancing and fluidity of gameplay (to enhance the experience).

You can message me (via shout or wisper or commenting on here) suggestions and ideas that I will consider and you can expect the full version to be released before the fall. Thank you all for playing!

inuyasha55 avatar

inuyasha55

Feb. 02, 2011

33
0

if i may recommend something may you add a shop system where you can upgrade radius of barricades, upgrade guns, and by turrets if you agree click the plus sighn

gta_fido avatar

gta_fido

Jul. 19, 2010

20
1

I've fixed many major issues and have added some barriers at the beggining to help the player survive longer.

Hybirdhunter avatar

Hybirdhunter

Mar. 24, 2013

4
0

This game is so f***ing hard!!