Orbit
par HStudios
Orbit
Tags pour Orbit
Description
A sort of unfinished minigame that I dug up. If people like it what they see in this I'll work on a full version. The game is too old and the coding is terrible compared to what I can do now, to bother finishing it completely.
Comment jouer
Arrows to move, Mouse to aim and fire. P to pause and change graphics/sound settings.
Commentaires
Williamrmck
Jan. 28, 2009
needs WASD controls, smaller ships and effects (to fit better on the screen) and an auto-fire when you hold down the mouse button. Very good concept, though.
Zwolfsbane9
Sep. 15, 2011
Lack of control of the ship is very irritating.
kenny123890
Jul. 14, 2008
how many waves do i need to get 2 the 1st
boss wave?
MrFluffums
Aug. 18, 2009
As soon as I upgraded Sandstorm V3 it stopped firing.... in general, it could be a good game if upgraded... but I find that the controls allow too much sliding, the weapon needs rapid fire, you can easily make it so that you can do nothing and your fleet destroys ALL incoming ships before you take damage, and the weapons have no choices.... weapon tiers, movements without sliding, more types of ships/fleet limit, rapid fire, different sectors, different upgrades, and a tutorial/help screen would make this a very nice game. 3/5 for now
LoonyLizard
Feb. 09, 2009
Wonderfully well-thought concept, and well-executed for the most part. I have noticed that at some point, the fire button seems to stop doing anything. This could be an artifact of too many ships in your fleet or a result of weapon stages not being capped. Also, it could use a bigger screen, image quality adjustment, and customizable controls. Do this & fix the bug I mentioned, and you may well have yourself a perfect game. As is, 4/5.