Sanguine

Sanguine

par hyrus
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Sanguine

Note:
3.4
Sortie : October 27, 2012
Dernière mise à jour : October 27, 2012
Développeur: hyrus

Tags pour Sanguine

Description

Sanguine est un platformer physique à défilement horizontal. Tu incarnes la vampire Eleanor, capable d’attraper et d’emporter ses ennemis pour les vider de leur sang. Le sang te rend plus forte et plus rapide.

Comment jouer

Flèches gauche/droite - courir. Flèche bas - s’accroupir. Flèche haut - enlever/aspirer/entrer dans une porte/attraper une échelle. Z - Attaquer/exécuter une victime. X - Sauter/s’accrocher à une corniche, une plateforme, une chaîne/monter le long d’un mur. *Cours, saute et maintiens-toi contre un mur pour grimper. *En l’air, maintenir la touche saut permet de s’accrocher aux rebords/plateformes et chaînes. *La flèche haut attrape les ennemis et les vide de leur sang, s’accroche aux échelles et ouvre les portes.

Commentaires

0/1000
Kvlticon avatar

Kvlticon

Jan. 15, 2013

8
0

I first played this on Newgrounds. While all the levels and prior bosses are doable with just the right amount of patience, observation, and timing, I don't really see how the final boss is feasible apart from winging it on the first attempt. For that final boss, walls really need to absorb projectiles - which are very difficult to dodge in a confined space. Would also be helpful if the character started that fight with a full blood bar - or least completing the random interlude level ever 5 defeats should give a full bar. The skeletons he summons should be melee, not ranged, or at least the speed and range of their projectiles reduced significantly.

Dr_Eastman avatar

Dr_Eastman

Jan. 08, 2013

6
0

Very flawed game although the concept is nice. Controls can be very unresponsive. The ending made no sense. As you play the game having to travel the underworld for every five deaths gets really old and is seen as a pointless punishment to the gamer.

Laurapalooza avatar

Laurapalooza

Jan. 18, 2013

4
0

I found the controls hard to get used to at first, but it got a little easier the more I played & I was thankful to be able to change them so my playing could feel more natural. Personally I found it a bit too hard, when I got to the boss at the end of lvl 2 the difficulty felt like it jumped up a bit fast & not coming back with a full health bar made it a bit of a chore to get it there each time.
Some minor things that bothered me: I like the returning to the underworld as a concept, but not as gameplay & I really wish enemies couldn't shoot through walls so you could escape. I'd have liked a hotkey for the menu as well, rather than having to click whenever I wanted to pause it.
All in all I liked it, but found it too hard for my liking, which is a shame cos what I did play was enjoyable. Having some more lvls earlier on to help you adjust to the controls & fighting would be great & if nothing else would give a bit more gameplay to those who aren't quite as skilled as others.

trippinfall avatar

trippinfall

Nov. 05, 2012

4
0

Good if a bit hard but I didn't understand the ending at all.

MyChairHasALooIn avatar

MyChairHasALooIn

Oct. 27, 2012

11
2

Some of the platforming in the underworld is really frustrating, but in every other way this game is completely excellent.