Connecte-toi pour sauvegarder ta progression et gagner des points !
Logic Traces

Logic Traces

par ingames

Loading ad...

Logic Traces

Note:
3.6
Sortie : August 10, 2016
Dernière mise à jour : August 10, 2016
Développeur: ingames

Tags pour Logic Traces

Description

Aucune description disponible pour ce jeu.

Commentaires

0/1000
wfaulk avatar

wfaulk

Aug. 16, 2016

52
0

I would definitely give this game a higher rating if the score wasn't based on me repeating a level after I'm done.

Delerium avatar

Delerium

Aug. 12, 2016

321
4

If you play this game as it's intended, as a puzzle using logic, you have to make moves as a process of elimination, which means not always drawing full lines but instead partial lines to track the logic of "This line is the only one which can go in this square". The scoring method of "moves it took to finish" goes completely against using this logic pretty much forcing you to repeat a puzzle to get the star, as others have said. The purpose of this post is to bring up an additional reason for why this type of scoring doesn't do well with this type of game.

Selva avatar

Selva

Aug. 08, 2016

294
8

Going to make a suggestion, not just to this games developer, but to devs of puzzle games in general. The whole idea of grading people on how fast or how many moves it takes to finish a puzzle is... misguided. It serves no real purpose other than to push people to repeat puzzles they have just solved. I'm sure there are those who disagree. But it's in every bloody puzzle game and it's gotten old. For me at least. Thanks for listening. (Surprisingly good game otherwise.)

Tukkun avatar

Tukkun

Aug. 11, 2016

285
9

I like the concept, but the scoring system is horrible. The fact that undoing doesn't decrease the move count is really annoying. All it does is forcing players to play the same level again with the exact same solution to get a higher score.

Kyudos avatar

Kyudos

Aug. 11, 2016

161
5

Please display the number of moves for a "star" during the level - having to complete the level to find out if you have to do it again is annoying. I'd rather just restart the level if I know I'm not going to make the cut.