atWar

atWar

par IvanStorm
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atWar

Note:
4.2
Sortie : February 16, 2012
Dernière mise à jour : July 16, 2021
Développeur: IvanStorm

Tags pour atWar

Description

In the best traditions of Risk and Civilization, you fight against other players for world domination on a real world map, with 200 countries and 500 cities.

The game features unique free unit movement, battles on a massive scale with up to 20 players involved, dozens of units, in-game alliances and coalitions (clans) - and much more.

Comment jouer

Extensive FAQ can be found at http://atwar-game.com/home/faq.php

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Move the map around: drag with the mouse / Ctrl+click / arrow keys.
Zoom in/out: mouse wheel / '+' and '-' buttons (doesn't work in full screen) / buttons under the minimap.
Hide menus: TAB
Full screen: F8 / button under the minimap. Keyboard doesn't work in full screen (Silverlight security measure), that's why clicking on the chat input box will switch the full screen mode off.

You can move troops by dragging them with a mouse.
You can hide the toolbars by clicking the small arrows in the middle.
You can minimize game menus and drag them around to another position.
Click on a city twice for the unit movement menu.

Transporting units: open the Move troops menu, select units and click on the 'Load' button (this requires Air or Sea Transport on the same spot). Outside the cities, if there are enough transports for all land units, you can simply drag and drop the army.

FAQ

Qu'est-ce qu'Afterwind ?

Afterwind est un jeu de stratégie multijoueur sur navigateur développé par IvanStorm, où les joueurs s'affrontent pour la domination mondiale dans un format au tour par tour.

Comment jouer à Afterwind ?

Dans Afterwind, vous contrôlez une nation, déployez et déplacez des armées sur une carte du monde, conquérez des villes et gérez vos ressources pour surpasser et vaincre les autres joueurs.

Afterwind est-il un jeu de stratégie multijoueur ?

Oui, Afterwind est un jeu de stratégie multijoueur en temps réel qui permet de jouer contre d'autres joueurs du monde entier lors de parties compétitives.

Quels systèmes de progression existe-t-il dans Afterwind ?

Afterwind propose un système de progression où vous gagnez des points d'expérience en remportant des batailles et en conquérant des territoires, ce qui permet de débloquer de nouvelles options de jeu à mesure que vous avancez.

Sur quelles plateformes peut-on jouer à Afterwind ?

Afterwind est jouable directement sur navigateur via des plateformes comme Kongregate, sans téléchargement requis.

Commentaires

0/1000
creepytunaCx avatar

creepytunaCx

Jul. 26, 2014

895
33

Like this so the developer will respond, thanks, :
I don't want to have to buy a premium membership in order to start my own games, I got the making map one, and didn't have an issue, but I, and many others, would appreciate it if it was changed back to where we can start games with out having to pay money, this game started out free, and i would hate to see it progress to being one you pay to play over time

Trolxer avatar

Trolxer

Oct. 12, 2013

554
27

I really like this game. Its so satsifying when you actually finish a big game with actual teamwork, no whiny people, and ranking up with proudness.

Victory4everyone avatar

Victory4everyone

Jul. 26, 2014

419
23

CreepytunaCx, please know that you're not alone. I believe that every players need to have fair set-up to this game, so that we can invest, study, and observe more about the map itself. For example, I do not appreciate how premium members can open private map to themselves to enjoy, while more than 10 people in the lobby are waiting for any map to pop up, when they were less educated about the particular map. It's also unfortunate for normal players to not have ANY chance to have fun with their own favorite map!

drudeboy avatar

drudeboy

Feb. 22, 2012

805
58

Great game. Only played the tutorial so far, but the dev's definitely brought a refreshing spin on the classic risk game. It's a bit more advanced and realistic. I do have 1 complaint so far, why can't I sell units? Even if I don't get money back for selling them, but at least to avoid the drain on my income.

IvanStorm
IvanStorm Développeur

This has been requested a few times - never got around to do it. Perhaps we'll add it in one of the upcoming updates. At the moment the only solution is to send your units on "suicide missions" :)

killybilly avatar

killybilly

Feb. 23, 2012

1139
84

I like it how the dev tries to respond to everybodies comments and questions... It shows that he cares about us :)

IvanStorm
IvanStorm Développeur

We care a lot about the game. Me and my brother put 3 years of work into it, so it's only natural :)