Time Harvest

Time Harvest

par jacksoguy
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Time Harvest

Note:
2.6
Sortie : June 22, 2019
Dernière mise à jour : July 02, 2019
Développeur: jacksoguy

Tags pour Time Harvest

Description

Foncez à travers un donjon en récoltant un maximum de temps. Utilisez ce temps pour acheter des améliorations afin d’augmenter votre longévité et, finalement, vous échapper. Créé pour Game in Ten Days juin 2019.

Comment jouer

Déplacez-vous avec WASD/ZQSD/flèches. Utilisez la souris pour les menus. Coupez le son et supprimez la sauvegarde depuis l’écran de la boutique. Consultez le tutoriel en jeu pour plus d’informations.

Mises à jour des développeurs

Jul 2, 2019 8:05am

v1.1:

Added version number to title screen.
You now only lose half of your harvest upon starting a new round.
Your harvest will now save if you leave the game.
Your harvest now displays on the shop button.
The spike balls on the title screen are no longer impacted by the ‘10% fewer obstacles’ upgrade.

Commentaires

0/1000
mochi_bandit avatar

mochi_bandit

Jun. 22, 2019

6
0

Cool idea but so so hard! Maybe curve the difficulty a little bit. If the first couple upgrades were easier to get, this would be a great game.

MichaelChandra avatar

MichaelChandra

Jun. 23, 2019

5
0

@TheLowerLight or at least a minimum amount of bonus that carries forward.

jacksoguy avatar

jacksoguy

Jun. 23, 2019

3
0

Alright, thanks everyone for the feedback. After the Gitd voting is over, I will be releasing an update that should hopefully address the difficulty concerns.

MichaelChandra avatar

MichaelChandra

Jun. 23, 2019

2
0

I agree about it being very hard, it takes real time to figure out optimal ways of doing all rooms and not slipping up.

TheLowerLight avatar

TheLowerLight

Jun. 22, 2019

8
2

After about 20 runs i cant even get the 15 sand for the first upgrade. i give up. I think sand should accumulate not get lost after each run. . .