Time Harvest
par jacksoguy
Time Harvest
Tags pour Time Harvest
Description
Foncez à travers un donjon en récoltant un maximum de temps. Utilisez ce temps pour acheter des améliorations afin d’augmenter votre longévité et, finalement, vous échapper. Créé pour Game in Ten Days juin 2019.
Comment jouer
Déplacez-vous avec WASD/ZQSD/flèches. Utilisez la souris pour les menus. Coupez le son et supprimez la sauvegarde depuis l’écran de la boutique. Consultez le tutoriel en jeu pour plus d’informations.
Mises à jour des développeurs
v1.1:
Added version number to title screen.
You now only lose half of your harvest upon starting a new round.
Your harvest will now save if you leave the game.
Your harvest now displays on the shop button.
The spike balls on the title screen are no longer impacted by the ‘10% fewer obstacles’ upgrade.
Commentaires
mochi_bandit
Jun. 22, 2019
Cool idea but so so hard! Maybe curve the difficulty a little bit. If the first couple upgrades were easier to get, this would be a great game.
MichaelChandra
Jun. 23, 2019
@TheLowerLight or at least a minimum amount of bonus that carries forward.
jacksoguy
Jun. 23, 2019
Alright, thanks everyone for the feedback. After the Gitd voting is over, I will be releasing an update that should hopefully address the difficulty concerns.
MichaelChandra
Jun. 23, 2019
I agree about it being very hard, it takes real time to figure out optimal ways of doing all rooms and not slipping up.
TheLowerLight
Jun. 22, 2019
After about 20 runs i cant even get the 15 sand for the first upgrade. i give up. I think sand should accumulate not get lost after each run. . .